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A friendly ambush?


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I have a 'happy 'draugr'. Unaggressive, Normal. No attack. When he is up and around he acts... nice. When I wake him up from a nap he is well p****d off.

Draugr is sleeping on furniture using masterambushscript, player enters trigger, draugr gets up and attacks. Can I get him to wake up in a 'good mood' - not attack me?

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The "masterambushscript" has a :

float property fAggression = 2.0 auto hidden

That means :

2 - Very Aggressive - Will attack enemies and neutrals on sight

 

So, you need to create your simple script to just wake him up and not set an "Aggression" state to him.

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Having issues with this script. I simply removed 'hidden' from the fAggression property so I could enter my own value, compiled and saved, a new script - didn't overwrite anything. Now the script only fires when fAggression is set to 2.000000 - very aggressive. Values of 0.000000 and 1.000000 result in the actor not responding.

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