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Space station using fo4 assets?


WolfClaw114

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If you don't mind having DLC dependencies, Automatron and NukaWorld have some cool assets that would be appropriate. The NukaWorld Nuka Galaxy assets in particular come to mind. You can likely use material swaps to get around using their original textures. There's also a load screen static for the ArcJet rocket engine that might be useful.

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I did have a look at nuka galaxy before starting the build. So far i've been using the far habor hotel kit due to its more rounded features which i thought may be better for a space station but ill take another look at nuka galaxy again, see if anything catches my eye that i may want to add. ^^ And i completely forgot about the arcjet rocket, thanks

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The nice thing about material swaps is that you can reuse textures from one kit and apply then to another. I've been using the hotel kit myself for something I'm working on because of the curved sections as you mentioned. But I have done material swaps with the Prydwen and BldConc kits to get the look I want. The one thing to watch for is that sometimes the UV wraps don't line up between kits and some pieces can look a bit wonky...but sometimes that can work to your advantage. Sometimes not. But in general it's nice way to expand the variety of the pieces you're using and give a new look to existing meshes.

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