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Plantation / garden mod request


mikulash

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Would anyone be interested in making a mod where you can buy a plot of farmland (just land, not a player farm home) where you can plant alchemy ingredients?

 

Some general ideas i had are:

 

-a plot of land near Whiterun's farms where you can plant ingredients

-Buy or rent (maybe from Nazeem? xD) for a certain price

-If you rent, a courier is sent each month to collect the rent money

-You can hire staff to maintain the plot of land and collect ingredients for you, which you can collect each week or so from them, but you have to pay their salary or they wont give you the items.

 

I could go on and on to make it more immersive but if anyone can just make a simple mod with planters I'd be happy.

 

If you are willing hit me up with a PM.

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Not to argue against such a mod, but land is at a premium in skyrim, due to the compressed land-space required to make this all work and the highly varying topography that results. . My two waterview homes (one near Riftken, the other in Cyrodil), produce an amount of ingredients and food that is more than I can possibly eat and sell, and afaik, the number of plant-able plots exceeds that of any "farm" I can think of, and with far less occupied space. And as long as you don't clear the plot between harvests, they respawn every few days (same goes with caves and dungeons for shrooms) . As well, wildfolowers, berries, etc respawn, although admittedly they seem to respawn a bit slower than either natural shrooms or gardened veggies/etc

 

This is in addition to farming the food that grow in the wild, ie shrooms and florals.

 

So... is it just an immersivity thing, where you want a better working analog to the "real world", or is it about quantity?

 

I find myself literally giving away produce to vendors (ex: sell N units of cabbage to Carlotta until she has no coin, then 'sell' her a hundred or so of various items at no cost), then buy some small fraction back just so she has more coin than she started with and out of virtual poverty... just to reduce my huge inventory.

 

I'm curious how you're running into a shortage issue.

 

I do think the idea is kinda cool, but with so few areas of skyrim that have flat space (or anything approaching flat space, (try finding a place to set up a "Large tent" or "Imperial tent", I find it incredibly frustrating myself) , (not to mention the lack of an active economy in skyrim, but that's another issue) I'm not sure how one would add arable farmland. Would it require re-sculpting the topography local to such a farm mod?

 

fwiw... just trying to understand.

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Not to argue against such a mod, but land is at a premium in skyrim, due to the compressed land-space required to make this all work and the highly varying topography that results. . My two waterview homes (one near Riftken, the other in Cyrodil), produce an amount of ingredients and food that is more than I can possibly eat and sell, and afaik, the number of plant-able plots exceeds that of any "farm" I can think of, and with far less occupied space. And as long as you don't clear the plot between harvests, they respawn every few days (same goes with caves and dungeons for shrooms) . As well, wildfolowers, berries, etc respawn, although admittedly they seem to respawn a bit slower than either natural shrooms or gardened veggies/etc

 

This is in addition to farming the food that grow in the wild, ie shrooms and florals.

 

So... is it just an immersivity thing, where you want a better working analog to the "real world", or is it about quantity?

 

I find myself literally giving away produce to vendors (ex: sell N units of cabbage to Carlotta until she has no coin, then 'sell' her a hundred or so of various items at no cost), then buy some small fraction back just so she has more coin than she started with and out of virtual poverty... just to reduce my huge inventory.

 

I'm curious how you're running into a shortage issue.

 

I do think the idea is kinda cool, but with so few areas of skyrim that have flat space (or anything approaching flat space, (try finding a place to set up a "Large tent" or "Imperial tent", I find it incredibly frustrating myself) , (not to mention the lack of an active economy in skyrim, but that's another issue) I'm not sure how one would add arable farmland. Would it require re-sculpting the topography local to such a farm mod?

 

fwiw... just trying to understand.

You're going 5 deep there mate,

 

I just need a place where i can plant alchemy ingredients so i can fast level it and or make great profit, from selling potions.

 

The price should be at least over 10k septims, the area should not be too large, around 16-32 plantation spots would suffice i think. Growing plants in small house plantations takes forever, i just want to have a place to farm.

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Ok. well, Waterview near Riften has around 40 or 50 plots along with 8 or ten plantable pots (pots, not plots) . Waterview Cyrodil has around 10 or 15 less plots (I think due to its location...slightly different layout and growing abilities...the one near riften allows growing "normal" items like veggies, flowers, and fungals, as well as fruit trees and all the WV things like raspberries, blackberries, coffee, etc). Each also has locked, respawning floral/fungal plantings to add to the harvest, although they seem to respawn a little slower than the garden plots (garden plots respawn - are re-harvestable - after ~2 game days)

 

But if that's not enough (along with all the other benefits that LeianneG brought to the party with those mods) ... well... good luck to you.

 

In any case, to be thorough, here's some overview promo links (youtube) that *might make you change your mind.

 

Waterview RIften - https://www.youtube.com/watch?time_continue=4&v=UFL4wmdP-NQ

https://www.nexusmods.com/skyrimspecialedition/mods/17500

Waterview Cyrodil - https://www.youtube.com/watch?time_continue=2&v=-B1CIy1znZ4

https://www.nexusmods.com/skyrimspecialedition/mods/12537

 

PS> AFAIK, they're both free (or donationware anyway) ... At least as "free as any other nexus type mod. The Riften area one I downloaded just after installing Skyrim for the first time and got it from the Steam or Bethesda, (not sure which), and the Cyrodil version I downloaded from Nexus.

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