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Texture compression: post-editing?


Kanori24

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So I installed Pure Skin and absolutely love it... with the exception of the normal map. I'm not fond of the belly area. I'm a competent enough digital artist that I can edit the normal to my liking but.... I run into problems afterwards...

 

I use GIMP, and in the past I've simply selected 'Overwrite filename.dds' to save it. I found out this was wrong as it does not compress the image, leading to 'blackouts' in game.

 

Now I know to use DXT5 compression when saving the image. No blackouts after that, but... the normal gains unsightly artifacts... ugh

 

I've read and read and read about texture compression, but haven't found any information for what I'm doing, which is altering existing textures for my own personal liking.

 

Help? :happy:

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