tails00 Posted July 19, 2019 Share Posted July 19, 2019 Fallout New Vegas is crashing at launch.Steam says game files are fine, LOOT by way of MO2 (mod organizer 2) gives the all clear for load oder check.NSVE has been set for the launch option. Running the game on STEAM on windows 10, with windows 7 game compatibility mode, NVIDIA says all drivers are up to date.I'm also running the UIO plugin for resolving user interface conflicts. Besides the curse of "The Weapon Mod Menu trapping you inside Doc Mitchell's house once any new games start, because his front door won't trigger right, so that one mod must disabled when starting any new game" thing, why is my game crashing? LOAD ORDER IS BELOW THIS SENTENCE ESM ARE BELOW HERE(FALLOUT NEW VEGAS BASE GAME IS ALWAYS PLUGIN AND MASTER FILE "-01"!!)00 DLC: TribalPack ESM01 DLC: OldWorldBlues ESM02 DLC: MercenaryPack ESM03 DLC: LonesomeRoad ESM04 DLC: HonestHearts ESM05 DLC: GunRunnersArsenal ESM06 DLC: DeadMoney ESM07 DLC: ClassicPack ESM08 DLC: CaravanPack ESM09 A World of Pain ESM10 Functional Post Game Ending 1-51 ESM11 The Strip Open ESM12 YUP - Base Game and All DLC ESM [disabled for testing] ESP ARE BELOW HERE! 13 Alternative Start 1.514 Lil' Slugger (Ultimate)15 Caps On Startup 5000016 XP Faster 1017 Expert Cowboy18 FNV- Impact Grenades - Replacer19 firebomb explodeon impact20 Legendary NPCs and Weapons2-021 Legendary NPCs and Weapons 2-322 Light Battle Rifle v1.023 Skip Dead Money V1_324 Ravens give XP v125 SPECIAL points Cheat v1a26 Obvious BOS Bunker27 True Power Armor28 Limitless Stats 1.2129 Unlimited Traits30 M1 Garand and ammo conversion31 Grunt Perk Expanded32 Reload Animation Fix v1-033 Reload Reloaded 1-4-134 Supercharged-Traits35 YTs TraitsV136 NV Uncut 1-5 and 7 Merged37 Wild Wasteland Checklist (New Vegas Uncut 5 support)38 EVE v1.1839 AWOP Weapon Mod Patches540 JIP LN NVSE Plugin41 JIP Improved Recipe Menu42 BayK's Weapon Pack 2-143 BayK's Weapon Pack Unofficial Patch44 Snow Globe Quest v1-045 Easy Caravan 1-046 EasyCaravanCards1-047 LAER HP increase 1-048 Explorer Perk No Locations 1-049 GameSettings Tuner 1-21 [disabled at start for new game]50 Carry Weight 5000051 More Perks Merged52 A better That Gun 1_453 Uniques and Items With all dlc54 Lighter Gold Bars55 Cowboy melee requirement reduced56 Faction Reputation Fixer57 Honest Hearts Weight fix58 Laser Machine Pistol - GRA (Plasma Defender reload)59 Improved Regen Implant v1-0160 Monocyte Breeder Implant Improved61 Starterpack goodsprings62 ST Traits and Perks v4_263 Laser Detonator Weapon64 Boosted Skills effect65 MF Holorifle66 Inhuman Trait67 Better Classic pack 1- 068 MCM69 Just Mods Merged70 DK BulletTime 11571 The weapon mod menu72 Weapon Mods Expanded v1_1_473 WMX-EVE74 WMX-DLC Link to comment Share on other sites More sharing options...
dubiousintent Posted July 20, 2019 Share Posted July 20, 2019 That load order is not sorted correctly.We REALLY need to see a "load order" as produced by "LOOT"; to include the main game and DLC files. With modded games its the sequence, not merely the list of mods, which is the cause of many problems. LOOT's sort gives a good first approximation, correcting the most obvious issues and is sufficient for most players. You can make minor adjustments to the order and tell LOOT how to remember them. It's in the on-line documentation under "Metadata". Instructions on how to copy it's list for posting are in the "How to ask for help" article, and "Checklist Item #11' entry in the wiki "Fallout NV Mod Conflict Troubleshooting" guide.Please see the 'Vanilla Load Order' entry in the 'First Timer Advice' section; and the 'Common Game Problems' section of the wiki "FNV General Mod Use Advice" article. If the problem persists, then see either the 'Solutions to Starting the game problems' or the 'Solutions to "Crash To Desktop" (CTD) problems' sections in the wiki "Fallout NV Mod Conflict Troubleshooting" guide.I recommend anyone read the entire "FNV General Mod Use Advice" article to understand the differences between this game and others you may have experience with; especially if this is your first attempt to play a modded FNV or it's been more than a year since you last did so. -Dubious- Link to comment Share on other sites More sharing options...
tails00 Posted July 20, 2019 Author Share Posted July 20, 2019 Right. Fresh reinstall of LOOT, ran via MO2, and here's what I got: LOOT data:General Information Masterlist Revision 4df4645Masterlist Date 2019-07-08Warnings 5Errors 0Total Messages 6Active Plugins 80Dirty Plugins 5Total Plugins 80 And the LOAD ORDER 0 0 FalloutNV.esm 1 1 DeadMoney.esm 2 2 HonestHearts.esm 3 3 OldWorldBlues.esm 4 4 LonesomeRoad.esm 5 5 GunRunnersArsenal.esm 6 6 ClassicPack.esm 7 7 MercenaryPack.esm 8 8 TribalPack.esm 9 9 CaravanPack.esm 10 a YUP - Base Game + All DLC.esm 11 b Functional Post Game Ending.esm 12 c AWorldOfPain(Preview).esm 13 d NVStripOpen.esm 14 e YUP - NPC Fixes (Base Game + All DLC).esp 15 f SPECIAL points.esp 16 10 EVE FNV - ALL DLC.esp 17 11 StripOpenMain.esp 18 12 WeaponModsExpanded.esp 19 13 NewVegasUncut 123457 Merged.esp 20 14 Alternative Start.esp 21 15 WMX-DLCMerged.esp 22 16 WMX-EVE-AllDLCMerged.esp 23 17 AWOP-WMX-EVE AllDLCMerged.esp 24 18 BKWeaponPack.esp 25 19 Legendary NPCs and Weapons.esp 26 1a Legendary NPCs and Weapons - Updt.esp 27 1b WMX-POPMerged.esp 28 1c BaykBugFix.esp 29 1d better that gun 223.esp 30 1e BoostedSkills.esp 31 1f Caps On Startup500000.esp 32 20 Classicmorepower.esp 33 21 DK_BulletTime_NV.esp 34 22 EasyCaravan.esp 35 23 WildWastelandChecklistNVU.esp 36 24 More Perks Merged.esp 37 25 Uniques and Items.esp 38 26 Snow Globe Quest.esp 39 27 LightBattleRifle.esp 40 28 ObviousBOSBunker.esp 41 29 EasyCaravanCards-58195.esp 42 2a ExpertCowboy.esp 43 2b Explorer Perk Revised - No Locations.esp 44 2c Firebombexplodeonimpact.esp 45 2d FNV- Impact Grenades - Replacer.esp 46 2e GameSettings.esp 47 2f Grunt Perk Expanded.esp 48 30 Holorifle - MF Mod - Rifle Only.esp 49 31 Honest Hearts Weight Check.esp 50 32 hz_1 by 1 Reload Fix.esp 51 33 Increased_LAER_HP.esp 52 34 True power armor fonv.esp 53 35 StarterPackGS.esp 54 36 JADinhuman1.esp 55 37 JIP Improved Recipe Menu.esp 56 38 JustModsMerged.esp 57 39 Laser Detonator Weapon Conversion Kit.esp 58 3a lasermachinepistol-GRA (plasma defender reload).esp 59 3b MonocyteImplantImproved.esp 60 3c LFox Improved Regen Implant.esp 61 3d Lighter Gold Bars.esp 62 3e Lil' Slugger (Ultimate).esp 63 3f Limitless Stats.esp 64 40 lowmeleecowboy.esp 65 41 m1garandstandalonesemi.esp 66 42 NV_STTraitsandPerks_Crunch - NVSE.esp 67 43 RavenXP.esp 68 44 Reload Reloaded.esp 69 45 Reload Reloaded - Perks.esp 70 46 ReputationFixer.esp 71 47 Skip DLC - Dead Money.esp 72 48 Supercharged Traits.esp 73 49 that gun holdout.esp 74 4a The Mod Configuration Menu.esp 75 4b The Weapon Mod Menu.esp 76 4c Unlimited Traits.esp 77 4d weight50000.esp 78 4e XP_Faster_10.esp 79 4f YT's Traits.esp Link to comment Share on other sites More sharing options...
dubiousintent Posted July 20, 2019 Share Posted July 20, 2019 That is better. A number of mods I am not familiar with, but none obviously a problem. You don't mention the specific message about "Missing Masters", but it can't hurt to read the wiki "Missing Masters" article. Exactly when does it crash upon launch? Before you see the initial splash screen, after the splash but before the main menu, or after you select a "new game" or "load a saved game" option? These (and other circumstances) are described in the 'Solutions to Starting the game problems' or the 'Solutions to "Crash To Desktop" (CTD) problems' sections in the wiki "Fallout NV Mod Conflict Troubleshooting" guide. They help to pin down the potential cause. Anytime the game "Crashes to the Desktop" (CTD) it's typically going to generate an error message in the Windows Eventlog. Please see the "Windows Error Messages" section of the wiki "How to read most Bethesda game error logs" article. Never encountered or heard of the curse of "The Weapon Mod Menu trapping you inside Doc Mitchell's house once any new games start, because his front door won't trigger right. If you have a "work around", that's fine. But I would say you have a mod conflict, which is probably contributing to your crash. You don't list any of the bug fix mods that do not show up in the "load order", such as those listed in the 'Towards Game Stability' section of the wiki "FNV General Mod Use Advice" article. You need them and their log files should be examined for "error" entries. Please see the wiki "HUD-UI-Menu issues" article. You need to install such mods in a particular order. An up-to-date Win10 should not need to run FNV in Win7 compatibility mode. It is no longer advised since the Win10 April 2018 Update (aka "1803" or "Redstone 4"). -Dubious- Link to comment Share on other sites More sharing options...
tails00 Posted July 21, 2019 Author Share Posted July 21, 2019 If it helps at all, my graphics card is:NVIDIA GeForce GTX 1050 Tiand I AM using the "GEFORCE EXPERIENCE" app for optimization; the auto settings placed NV at ultra maximum for every check.The game crashes before I see the initial splash screen (the part JUST before the Bethesda logo shows up, right after the engine copyright screen). I've just ran FNVEdit to clean the files LOOT marked for cleaning. RESULTS FOR CLEANING (paraphrased!)ALL base game ESM files (Fallout NV, Dead Money, Honest Hearts, Old World Blues, Lonesome Road, Gun Runners Arsenal, Classic Pack, Mercenary Pack, Tribal Pack, Caravan Pack) are loaded and checked clear by FNVEdit.All mod ESM files (YUP - Base Game + All DLC, Functional Post Game Ending, A World Of Pain Preview, NV Strip Open) are loaded and have been cleaned, checked and marked clear by FNVEdit.All the remaining mod files have marked clear by FNVEdit without any warnings for cleaning or conflicts.++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++WINDOWS EVENT LOG - GENERAL looks like this:_________________________________________________________________________Faulting application name: FalloutNV.exe, version: 1.4.0.525, time stamp: 0x4e0d50edFaulting module name: FalloutNV.exe, version: 1.4.0.525, time stamp: 0x4e0d50edException code: 0xc0000005Fault offset: 0x0028228aFaulting process id: 0x302cFaulting application start time: 0x01d53f73011eb487Faulting application path: C:\Users\mylaptop\Desktop\Steam\steamapps\common\Fallout New Vegas\FalloutNV.exeFaulting module path: C:\Users\mylaptop\Desktop\Steam\steamapps\common\Fallout New Vegas\FalloutNV.exeReport Id: fac8049a-2bcf-4f89-a0b4-e993fb08c7f0Faulting package full name:Faulting package-relative application ID:__________________________________________________________________________________________________WINDOWS EVENT LOG - DETAILS looks like this:- System - Provider [ Name] Application Error - EventID 1000 [ Qualifiers] 0 Level 2 Task 100 Keywords 0x80000000000000 - TimeCreated [ SystemTime] 2019-07-21T03:18:53.949415700Z EventRecordID 15043 Channel Application Computer mylaptop Security - EventData FalloutNV.exe1.4.0.5254e0d50edFalloutNV.exe1.4.0.5254e0d50edc00000050028228a302c01d53f73011eb487C:\Users\mylaptop\Desktop\Steam\steamapps\common\Fallout New Vegas\FalloutNV.exeC:\Users\mylaptop\Desktop\Steam\steamapps\common\Fallout New Vegas\FalloutNV.exefac8049a-2bcf-4f89-a0b4-e993fb08c7f0 Link to comment Share on other sites More sharing options...
dubiousintent Posted July 21, 2019 Share Posted July 21, 2019 "C:\Users" is "system protected" against programs running from there, as it is a place malware can always locate and write into. Suggest instead you create a "C:\Games" folder and move it there. That new folder will inherit the "File and Folder permissions" on the parent "root" folder. If this new folder is not set correctly to allow at least "System", "Administrators", and "Users" to have "Full Control" then you can't overwrite other files or make changes. You then need to enable the "Properties | Security | Advanced | Change Permissions" setting of the parent folder to enable the box: "Replace all child object permissions with inheritable permissions from this object", so those changes get applied to the existing files and sub-folders. Once you have moved it, see if you get the "Windows Exception code: 0xc0000005" again. The "Faulting Application" is often the victim of another program rather than the actual culprit, making it virtually impossible for the user to trace the source. Any recent update since the last time it was working correctly is suspect, as are viruses even if you have anti-virus (AV) running. Run AV from multiple sources when checking for infections. There are a number of free online scanners on the internet (though they are all going to try to sell you their services after the first time).You may need to exclude FNV from "Data Execution Protection (DEP)" and configure " Windows Defender Exploit Guard (WDEG)". Please see "Issue - NVSE - fails to load after update KB4058043 to Win10 FCU v1709" under the 'Solutions to Starting the game problems' section of the wiki "Fallout NV Mod Conflict Troubleshooting" article.Try turning off any unnecessary background processes, such as "anti-virus" or "anti-malware" programs (unneeded if you are running your game in "offline" mode once you have scanned since the last connection), multiplayer "overlays" like "OverWolf" (this is single-player after all), the Steam overlay, etc., at least on a temporary basis to see if they are interfering. There are also tools (often called "Game Boosters") to help you determine "unnecessary when offline" Windows services you can temporarily shut down.-Dubious- Link to comment Share on other sites More sharing options...
tails00 Posted July 21, 2019 Author Share Posted July 21, 2019 OK, moved Steam into C:/Games and am running NSVE without mods, base game and DLC only.All clear.now to try one at a time... so far all ESMs give the clear! no crashing yet!ESPs are being checked... Link to comment Share on other sites More sharing options...
tails00 Posted July 22, 2019 Author Share Posted July 22, 2019 I think I found the problem possibly:After moving Steam into C:/games and re downloading New Vegas GOTY, I started testing each mod one by one to see if I crashed before the logo. THE FOLLOWING MODS/ GAME DLC DO WORK UPON INSTALLATION: "A better That Gun 1_4""A World of Pain""Alternative Start 1.5""BayK's Weapon Pack 2-1""BayK's Weapon Pack Unofficial Patch""Better Classic pack 1- 0""Boosted Skills effect""Caps On Startup 500000""Carry Weight 50000""COTW 2-0""Cowboy melee requirement reduced""DK BulletTime 115""DLC: CaravanPack""DLC: ClassicPack""DLC: DeadMoney""DLC: GunRunnersArsenal""DLC: HonestHearts""DLC: LonesomeRoad""DLC: MercenaryPack""DLC: OldWorldBlues""DLC: TribalPack""Easy Caravan 1-0""EasyCaravanCards1-0""Expert Cowboy""Explorer Perk No Locations 1-0""Faction Reputation Fixer""firebomb explodeon impact""FNV- Impact Grenades - Replacer""Functional Post Game Ending""Grunt Perk Expanded""Honest Hearts Weight fix""Improved Regen Implant v1-01""Inhuman Trait""JIP Improved Recipe Menu""LAER HP increase 1-0""Laser Detonator Weapon""Laser Machine Pistol - GRA (Plasma Defender reload)""Legendary NPCs and Weapons 2-3""Legendary NPCs and Weapons2-0""Light Battle Rifle v1.0""Lighter Gold Bars""Lil' Slugger (Ultimate)""M1 Garand and ammo conversion""MF Holorifle""Monocyte Breeder Implant Improved""More Perks Merged""NV Uncut 1-5 and 7 Merged""Obvious BOS Bunker""Reload Animation Fix v1-0""Skip Dead Money V1_3""Snow Globe Quest v1-0""SPECIAL points Cheat v1a""ST Traits and Perks v4_2""Starterpack goodsprings""Supercharged-Traits""The Strip Open""True Power Armor""Uniques and Items With all dlc""Unlimited Traits""XP Faster 10""YTs TraitsV1""YUP - Base Game and All DLC"NO crashes up until this point. MCM (The Mod Configuration Menu 1.15) for some reason caused the game to crash upon installation. The following mods and patches require MCM (The Mod Configuration Menu) to function or are impacted directly or indirectly via MCM: MODSMCM (The Mod Configuration Menu1.15)Weapon Mods Expanded 1-1-4EVE v1.18Wild Wasteland Checklist (New Vegas Uncut 5 support)Reload Reloaded 1-4-1The weapon mod menuGameSettings Tuner 1-21Just Mods Merged PATCHES FOR MODSWMX-DLCWMX-EVEAWOP Weapon Mod Patches5 (additional patches for "A WORLD OF PAIN")I installed "User Interface Organizer" to avoid eventual conflicts that might occur with UI mods once they have been installed. Once this tool was installed with MO2, by way of manual install, the game crashed even without MCM or related mods installed. Link to comment Share on other sites More sharing options...
dubiousintent Posted July 22, 2019 Share Posted July 22, 2019 I suspect you misunderstand the role of MCM and UIO. The install sequence of HUD-UI-Menu XML files makes a difference. Please see the wiki "HUD-UI-Menu issues" article. -Dubious- Link to comment Share on other sites More sharing options...
warholian Posted August 3, 2019 Share Posted August 3, 2019 Did you sort the crashing problem out? Here go my two cents: I couldn't make this game run in any compatibility mode other than Vista Service Pack 2. Hope it helps. Link to comment Share on other sites More sharing options...
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