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Porting an armor from other game to skyrim

3ds max

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(Sorry for translator)  :sweat:


Hello everyone, as you are, I hope you are great.

Lately, I'm not playing anything, because hahaha, I'm still trying to incorporate new helmets and among others from preferably Mount and Blade to Skyrim.



My current problem is simply the following: I have no idea how to correctly incorporate an armor, excuse me but, it really makes me a little desperate :psyduck:  :facepalm: , I understand a lot that this situation is normal for a rookie like me, I know I must have patience and practice, but , the case is that as I am like that, I would like to obtain some guide or advices to convert armor of for example mount and blade to skyrim from the first step.

Yes I can say that once I converted one, in fact, it is my last post in which I had problems because the texture was invisible.




There, you can check an armor of black and white stripes, unfortunately, I lost the file today, at that moment I got it but the arms, shoulders, were badly fitted, when running or jumping and even standing, several vertices were disengaged because when it came to skin wrap with 3ds max, it was not accurate and this is where I want to arrive



This video is the only one in which I guided myself at that moment:



In short, I need some step-by-step guide to convert a Mount and blade armor to skyrim, since, especially my biggest problem when doing so, is to fit the skeleton, with the armor, since the original pose of the majority of armor, it is like this:

Attached File  1.jpg   22.09KB   0 downloads


Here I conclude, I hope you can help me and if not, well, sorry for the inconvenience, I hope your answers, thank you :sweat: .

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