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Texture mismatch on NPCs from leveled list


TJHammersmith

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I've got some NPCs that are created using a ActorBase, which in turn, drawns from a LeveledCharacter list, which draws from about 20 ActorBases.

 

Unfortunately, I can't get the head textures to match to the body textures and I can't work out why.

 

All the bottom level actors are generic races with "NONE" selected as their skin, default face complexions and default face parts.

 

In game, their body texture is coming through as my default, but the face textures aren't. Can anyone help me work out why?

 

For what it's worth, it seems to show the correct default skin in the CK.

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