If you're encountering the same Mesh Size issue as I have then stress no more for we at the Nexus forums have got your solution.
Simply scale down the object in Blender to 0.1 (NOT THE OBJECT VERTICES!) and export the object once finished.
Instead of the over sized behemoth of a mesh you'd get before finding out this information. It will be down to scale correctly in-game like shown below.
Happy Modding! - Ech0Chamber
So I edited the Postman hat to fit my needs as a standalone personal mod. And I've spent the last week making it, and 4 of those days have been spent fixing the size.
If I'm overlooking something or if there's an error I would like to know please.
And for anyone else suffering that googled and is reading up on the same issue. I'm hoping this problem gets answered for both of us.
If anybody with their amazing error goggles could spot the problem and give me things to try to fix it then I'd appreciate that very much as the noob of modding that I am.
Attempts that failed
* Scaling the geometry in Blender
* Scaling the mesh in NifSkope - Yes I did apply transforms
* Restarting my PC
* Reinstalling Fallout 4
* Updating Nifskope
* De-updating NifSkope
* Scaling in Outfit Studio
* Stabbing a cardboard box with a screw driver
Edited by Ech0Chamber, 08 August 2019 - 09:37 PM.