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ShadeTailUS

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When I go to the Steward of a hold to purchase a house, I get the dialogue that I've bought the house and am being given the key. However, I don't get the key and the gold isn't deducted from my inventory. If I talk to the Steward a second time and try to buy the house again, they speak as if I refused the first time and I otherwise get the same result (they say I've bought it and they're giving me the key, but nothing happens). I've had this happen in both Whiterun and Solitude.

 

My copies of SkyrimSE and SKSE64 are fully up to date. This is my current load order:

 

Unofficial Skyrim Special Edition Patch.esp
LegacyoftheDragonborn.esm
MajesticMountains_Landscape.esm
Campfire.esm
SMIM-SE-Merged-All.esp
iNeed.esp
iNeed - Extended.esp
Cutting Room Floor.esp
MajesticMountains_Moss.esp
MajesticMountains.esp
Cloaks.esp
Cloaks - Dawnguard.esp
BetterQuestObjectives.esp
BetterQuestObjectives - BCS Patch.esp
BetterQuestObjectives-CRFPatch.esp
BetterQuestObjectives-DBForevertoMisc.esp
DBM_CRF_Patch.esp
Qw_CloaksOfSkyrim_CRF Patch.esp
SkyUI_SE.esp
AMatterOfTime.esp
AllThievesGuildJobsConcurrently.esp
Relationship Dialogue Overhaul.esp
SkyrimsUniqueTreasures.esp
Run For Your Lives.esp
Inigo.esp
Penitus_Oculatus.esp
Ars Metallica.esp
Artful Dodger - Dynamic Pickpocket Cap.esp
AutoHideAmmo.esp
Cathedral Weathers.esp
Cathedral Water Overhaul.esp
Coin Toss.esp
CompleteSkyforgeWeaponSet.esp
YOT - Your Own Thoughts.esp
CureDisease.esp
DawnguardVampireAttackFix.esp
Dragonborn Delayed - After Blade In The Dark.esp
CharacterMakingExtender.esp
EnhancedCharacterEdit.esp
BetterQuestObjectives - LOTD Patch.esp
Convenient Horses.esp
The Paarthurnax Dilemma.esp
BetterQuestObjectives-PaarDilemmaPatch.esp
Footprints.esp
honedmetal.esp
Hunters Not Bandits.esp
DBM_ArsMetallica_Patch.esp
DBM_Cloaks_Patch.esp
DBM_iNeed_Patch.esp
Cathedral Concept - Lightweight Grass Overhaul.esp
icepenguinworldmapclassic.esp
Magicka_Cost_Level_Scaling_90.esp
MCWT_FriendlyFaralda.esp
MCWT_ACollegeCoup.esp
MCWT_DeadDunmerDelivery.esp
MCWT_ScheduledSavos.esp
MCWT_MageLightMaintenance.esp
MCWT_GovernableGatekeeper.esp
MCWT_ArnielsAppeals.esp
MCWT_AWizardsWalk.esp
MCWT_ErratumEtc.esp
MCWT_ExpiditeTheExpirate.esp
Moonlight Tales Special Edition.esp
AHZmoreHUD.esp
NARC SE for Vanilla.esp
NARC SE patch - Convenient Horses.esp
Perfect Legionnaire - Troops Re-equipment.esp
Predator Vision.esp
Qw_ArsMetallica_SMIM_MergedAll Patch.esp
SimplyFasterArrows.esp
SimplyKnock.esp
Unique Uniques.esp
WetandCold.esp
YOT - Convenient Horses.esp
YOT - iNeed.esp
YOT - Wet and Cold.esp
LPBards.esp
LPBardsAnduniel.esp
LPBardsEnderal.esp
ESFCompanions.esp
Realistic Damage.esp
Combat Regen.esp
shoutcraft.esp
mjhSkyforgeWolfArmor.esp
DBDAS.esp
UFO - Ultimate Follower Overhaul.esp
RDO - UFO v1.2i Patch.esp
RDO - CRF + USSEP Patch.esp
Modern Brawl Bug Fix.esp

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So I've been keeping at this, and while I still haven't really figured out what the problem was, I managed to solve it. I was deactivating mods individually and in small groups, trying to isolate which it was. But no matter what I did, the problem persisted. It was only when I deactivated everything and played in vanilla that the problem went away.

 

At a complete loss, I finally deleted the entire Skyrim data directory, and the Skyrim.exe file for good measure, and had Steam re-download them all. After a quick cleaning of the esm files with xEdit, I reloaded my save with all my mods running, and the issue had finally gone. Obviously there was something that had gotten into the data directory which my mods didn't like, but I have no idea what it was. All I know is, it's gone and I can buy a house now.

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  • 3 years later...

My dear friend. Thank you for drawing my attention to the data file. I had this same issue 4 years later and you saved me from painfully uninstalling and reinstalling.

 

It was the unofficial patch. Even disabling it in Vortex did not work for me, but manually deleting the patch from the data folder did it.

 

I am now 25,000 gold poorer, have a house, and Lydia and I are no longer overburdened.

 

Bless you. Hopefully someone else with this issue finds this useful!

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It is not EXACTLY Unofficial patch. It is something installed AFTER Unofficial patch.

 

Specifically in HousePurchase quest, the dialogue option for taking the house. It is slightly different for each house, but issue is the same for all.

 

Vanilla calls 'Fragment_0' function in the correspondin script. USSEP calls 'Fragment_1' function in same scrript.

And USSEP includes the requisite TIF scripts in its .bsa. But if somehow the vanilla version of the script gets reinstated, house purchase will not work.

 

So, you look into Data/scripts, and see if following are there:

TIF__000A7B23.pex (Markarrth)

TIF__000A7B28.pex (Riften)

TIF__000A851F.pex (Solitude)

TIF__000A7B1E.pex (Whiterun)

TIF__000A7B2A.pex (Windhelm)

 

If there are, delete them.

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