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uGridsToLoad and trees


Kamila11101

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Hello,

So my problem is that I was using uGridsToLoad = 7 from the beginning. Everything worked great , no crashes (even with heavy moded game).
But then I decided to turn on grass (thanks to Grass on Steroid it was pretty smooth) but I thought that I need more fps (only when I'm looking at ground I get smooth gameplay).
So I decided to lower my uGridsToLoad to 5 (I loaded game on uGridsToLoad =7 setting ,changed in notepad uGridsToLoad to 5 ,saved ,and do the "refreshini" command) and on the first glance everything was good. But as I travelled to other skyrim regions I started to see trees that don't render (it look like few sticks , without leaves). Some trees was still fully rendered but others don't. Even if disable and enable this "stick" trees it doesn't want to render.
But if I switch my uGridsToLoad to 7 again , every tree is rendered correctly.
I don't know what is causing this problem.
Any suggestions?

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I find what caused "bare tree effect" . It was More Accurate Collison . I get rid of landscape/tree folder from this mod data folder and now trees look normal.
I also deleted from Skyrim.ini this line " bEnableTreeAnimations=0 " because one person in this post wrote that this line often cause this problem.

This problem wasn't related to uGridsToLoad!

Edited by Kamila11101
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