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Having a strange "double vision" issue Rad800

double vision blurry issue rad800

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#1
SKuLLDuDE4000

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Here is my load order first of all:  

  0  0     FalloutNV.esm
  1  1     DeadMoney.esm
  2  2     HonestHearts.esm
  3  3     OldWorldBlues.esm
  4  4     LonesomeRoad.esm
  5  5     GunRunnersArsenal.esm
  6  6     ClassicPack.esm
  7  7     MercenaryPack.esm
  8  8     TribalPack.esm
  9  9     CaravanPack.esm
 10  a     FOOK - New Vegas.esm
 11  b     New Vegas Redesigned 3.esm
 12  c     FOOK - New Vegas DLCs.esm
 13  d     FCOMaster.esm
 14  e     Gomorrah Redesigned v2.esp
 15  f     AWorldOfPain(Preview).esm
 16 10     Momod.esm
 17 11     Weapon Mod Expansion.esm
 18 12     AWOPDeadMoney.esm
 19 13     NVWillow.esp
 20 14     Bitter Springs Redesigned.esp
 21 15     Project Nevada - Core.esm
 22 16     More Perks.esm
 23 17     Project Nevada - Equipment.esm
 24 18     Project Nevada - Rebalance.esp
 25 19     Project Nevada - Cyberware.esp
 26 1a     NevadaSkies.esm
 27 1b     SomeguySeries.esm
 28 1c     WME - DLCs.esm
 29 1d     Weapons.of.the.New.Millenia.esm
 30 1e     Project Nevada - Extra Options.esm
 31 1f     SolidProject.esm
 32 20     APOLLOAndroids.esm
 33 21     FOOK - New Vegas.esp
 34 22     Ultimate Invisible Wall Remover.esp
 35 23     New Vegas Redesigned 3.esp
           FCO - NPC Changes.esp
 36 24     FOOK - New Vegas DLCs.esp
 37 25     FOOK-NVR3 CP.esp
 38 26     Project Nevada - Rebalance Complete.esp
 39 27     Project Nevada - All DLC.esp
 40 28     FOOK-PN Convergence.esp
 41 29     001 Project Weaponry.esp
 42 2a     More Perks Update.esp
 43 2b     EVE FNV - NO GRA.esp
 44 2c     EVE FNV - NO DLC.esp
 45 2d     dD - Enhanced Blood Main NV.esp
 46 2e     Project Nevada - Gun Runners' Arsenal.esp
 47 2f     EVE FNV - ALL DLC.esp
 48 30     WeaponModsExpanded.esp
 49 31     WMX-DLCMerged.esp
           FOOK-PN-WME-WMX-EVE Convergence.esp
 50 32     WMX-FOOKNV-DLCMerged CP.esp
 51 33     CNR_Beta.esp
 52 34     WMX-FOOKNV CP.esp
           WMX-FOOKNV-DLCs CP.esp
 53 35     Weapon Mod Expansion.esp
 54 36     WMX-EVE-AllDLCMerged.esp
           WMX-Arwen_NV_Realism.esp
 55 37     WME - DLCs Arenovalis.esp
 56 38     WME - DLCs.esp
           FOOK-PN-AWOP Weapon Convergence.esp
 57 39     Weapons.of.the.New.Millenia.Store.esp
 58 3a     EMR-StealthSuitMkII.esp
 59 3b     Laurens_Bathroom_poetry.esp
 60 3c     NewVegasBounties.esp
 61 3d     TheInheritance.esp
 62 3e     Russell.esp
 63 3f     KingOfTheRing.esp
 64 40     Badmothafucka.esp
 65 41     FOOK-PN-CNR CP.esp
 66 42     FOOK-PN-TrooperOverhaul.esp
 67 43     BlackjackPackULTIMATEv2.esp
 68 44     AWOPDeadMoneyVendorPatch.esp
 69 45     ProjectRealityMkIv5HDR.esp
 70 46     AWOP - Russell.esp
 71 47     NCR Rearmament v1.5.esp
 72 48     Wasteland Defense.esp
 73 49     TrooperOverhaul-Dragbody.esp
 74 4a     NCRTrooperOverhaul.esp
 75 4b     AutumnLeaves.esp
 76 4c     JokerineRumpMolerat.esp
 77 4d     F4 Intimidation.esp
 78 4e     AWOP-MoMod.esp
 79 4f     CAGE 1.9.3.2.esp
 80 50     CASM with MCM.esp
 81 51     Dead Money - No Collar Explosion and No Poison Cloud.esp
 82 52     DLC Weapon Integration - WMX.esp
 83 53     JIP Companions Command & Control.esp
 84 54     KatanaSheathRemover.esp
 85 55     Limitless Stats.esp
 86 56     LiveDismember.esp
 87 57     Max Level 255.esp
 88 58     PNx Chargeable Tesla Deathray.esp
 89 59     Project Nevada - Blackjack Armors Patch.esp
           NVR3_TrooperOverhaulDragbody Patch.esp
 90 5a     The Mod Configuration Menu.esp
 91 5b     Readius_NV.esp
 92 5c     Zan_AutoPurge_SmartAgro_NV.esp
 93 5d     NVR3_CNR Patch.esp
 94 5e     NVR3_ProjectNevadaEquipment Patch.esp
           FCO - Beyond Boulder Dome.esp
 95 5f     Weapons.of.the.New.Millenia.Leveled.Lists.esp
           FCO - GlowingOne.esp
           FCO - Russell.esp
           FCO - OHSB NPC Edits.esp
 96 60     Weapons.of.the.New.Millenia.Honest.Hearts.Grunt.Patch.esp
 97 61     Weapons.of.the.New.Millenia.Cheat.Cabinet.esp
 98 62     Project Nevada - Cyberware Additions.esp
 99 63     Project Nevada - Dead Money.esp
100 64     Project Nevada - Honest Hearts.esp
101 65     Project Nevada - Lonesome Road.esp
102 66     Project Nevada - Old World Blues.esp
103 67     Stando.esp
104 68     StickyRagdollCam.esp
105 69     B42 RWMS.esp
106 6a     Quickthrow.esp
107 6b     B42Inertia.esp
108 6c     AWOP-NVR3.esp
109 6d     Asurah_reanimation.esp
           WMX-ShotgunCommando.esp
110 6e     WMX-EVE_ALL_DLC.esp
111 6f     WMX_Patch.esp
           WMX-EnergyWeaponsNoTrueIronSightsFix.esp
112 70     AWOP-WMX-EVE AllDLCMerged.esp
           AWOP-WMX-EVE AllDLC.esp
113 71     Project Nevada - WMX.esp
114 72     WMX-POPMerged.esp
115 73     Wattz ammo recharge fix.esp
116 74     Project Nevada - EVE No DLC.esp
117 75     Project Nevada - EVE No GRA.esp
118 76     Project Nevada - EVE All DLC.esp
119 77     WMX-EVE_NO_DLC.esp
120 78     WMX_DLC.esp
121 79     AnT.esp
122 7a     F4Quickloot.esp
123 7b     Apollo_Younger_Faces.esp
124 7c     Cross_2077.esp
           NevadaSkies - TTW Edition.esp
125 7d     NevadaSkies - Ultimate DLC Edition.esp
126 7e     NevadaSkies - Basic Edition.esp
Alright, so i've had this effect called "Rad800" stuck on my character and I tried every solution I could like going through guardian peak, looking for and correcting any mod conflicts, and console commands to remove effects but for some reason "Rad800" will not go away and it says it's giving HP+5 and END-5 and i'm certain it's the reason why I have double vision. Please help Rad800 is ruining my life.



#2
M48A5

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Before trying to troubleshoot a problem, you should get your load order cleaned out.  Remove any plugins that you are not using.  Also, go down your list and read what you have installed.  Then decide whether or not you have any DLCs.  Decide which NevadaSkies you need to use. 



#3
dubiousintent

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Along those same lines of advice:

 

* Don't install every optional file for a mod.  Read the install instructions carefully.  Optional files need to be selected on a "case by case" basis.  For example: with any mod you usually only need one ESP (and possibly one ESM) "base" file depending upon whether you have all the DLCs active or not.  Only if you don't have them all active do you need to install any specific DLC versions if there is an "Ultimate Edition/All/Merged DLC" version.

* "Compatibility patches" to make one mod work with another need to be placed after (as in "physically lower, higher numbered") in the "load order" than ALL of the plugins they are designed to make compatible.  (This also applies to "fix" files.)  ESMs should always be placed at the top (lowest numbered) positions in the "load order", followed by the related ESPs though they can be separated from their ESMs by other plugins.  LOOT does a good job of determining those basic orders.  Getting the "load order" incorrect will cause "Missing Masters" errors as well.  You can make minor adjustments to the order and tell LOOT how to remember them.  It's in the on-line documentation under "Metadata".

  FYI: The "pre-order packs" (aka "POPs": Caravan, Classic, Mercenary, and Tribal; available now in the "Courier's Stash" addon), are not considered "true DLC expansions" by most mods and "compatibility patches" because they just add certain unique items.  So their absence should not deter you from using "All DLC Merged" plugins.  Where they are included, they should come after "GunrunnersArsenal.ESM" which is a true DLC expansion.  When in doubt, follow the process in the wiki "Missing Masters" article to confirm they are not "master files" for that plugin.

* Don't install compatibility patches for mods you do not have installed/active (e.g. get rid of any "TTW" patches if you aren't running TTW).  The reverse also holds true: don't install mods that are not compatible with, or specific to, TTW or FNC if you are playing with them

-Dubious-



#4
SKuLLDuDE4000

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Before trying to troubleshoot a problem, you should get your load order cleaned out.  Remove any plugins that you are not using.  Also, go down your list and read what you have installed.  Then decide whether or not you have any DLCs.  Decide which NevadaSkies you need to use. 

Lmao ty. I'm not sure why I haven't noticed that before. I recently had to transfer most of my mods from Vortex Mod Manager to the community updated Nexus Mod Manager and I just had everything auto install. Also my game didn't just start with double vision and Rad800. I came out of one of the AWOP dungeons and I just suddenly had double vision and Rad800.


Edited by SKuLLDuDE4000, 27 August 2019 - 10:19 pm.


#5
SKuLLDuDE4000

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Also if anyone is having this issue, there's no fix still

 

In case anyone is still wondering in _____(insert your current year)____, the RAD800 effect has no solution to date (tried various methods like many of you, and none worked - happy to be proven wrong though!). Love this mod despite the frame rate drop and the no going back from the RAD800.

To only option you have is to go back to a previous save before you were affected. It sucks but I hope you save your games frequently.



#6
dubiousintent

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I didn't find anything related to this subject, but you appear to believe this is a well known problem.  It would appear you are suffering an "effect" from a drug or radiation or combination of the two.  Before making the "same old" suggestions, perhaps you could provide a link to where previous efforts are detailed?  Otherwise, assume we know nothing about this.

 

-Dubious-







Also tagged with one or more of these keywords: double, vision, blurry, issue, rad800

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