kasuyagi Posted August 31, 2019 Share Posted August 31, 2019 any JJBA fan? I'm making a Stand Power mod. I've succeed making a summoning function, but there are some problem I could not figure out. 1) first, I want the summoned Stand to not collide with player, and also floating. so I want it to noclip, but I haven't found any way to toggle noclip (turning off collision) for NPC via script yet. 2) is there a "child object" system in skyrim? like if you set "object B" as a child object of "object A", where every A goes, B will go in synchronize, like a player and his hat. I'm now able to make my summoned Stand follow the player by using KeepOffsetFromActor function. It works pretty well, but it has some delay. I want it to synchronize its movement closely to the player as much as possible 3) controlling: how can I control the summoned Stand (like mind control). SetPlayerControl made it goes T-Posing and immovable. Can AI Package solve this problem? what I want to achieve is able to make the Stand attack when pressing left click, performing guarding position when pressing right click. making the NPC's own algorithm of actions. if you want to see my scripts you can tell me Link to comment Share on other sites More sharing options...
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