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Static Hero of Kvatch/Champion Statue


AdequateSub03

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There's a simple one-click function in Blender, which creates a static model from a posed actor. I often did it in the past. Load a skeleton + body + pose animation => put it into pose => copy it into a static mesh. I just can't recall what the name was.

 

The Tomb Guardians in the picture sets here,

the Cynder actor in the story here,

and the Kaira in the render here

were all made static statues for the scenes that way.

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There's a simple one-click function in Blender, which creates a static model from a posed actor. I often did it in the past. Load a skeleton + body + pose animation => put it into pose => copy it into a static mesh. I just can't recall what the name was.

 

The Tomb Guardians in the picture sets here,

the Cynder actor in the story here,

and the Kaira in the render here

were all made static statues for the scenes that way.

Thank you for the info. I'm not very savvy with blender. If you could give me small tutorial of how to do this, or link me to one, I'd be very appreciative. Thanks again man.

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Why don't you want to use a scripted replica of the player like his/her Bruma statue?

 

 

I hope you're skilled with meshes creation otherwise.

That's what I initially tried. I'm ok with scripting, but it did take a relatively long time for me to get it right. But then it ended up that I didn't like how it looked.

 

With the static I won't have to do too much scripting, and I'll be able to change the color of the statue.

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Why don't you want to use a scripted replica of the player like his/her Bruma statue?

 

 

I hope you're skilled with meshes creation otherwise.

That's what I initially tried. I'm ok with scripting, but it did take a relatively long time for me to get it right. But then it ended up that I didn't like how it looked.

 

With the static I won't have to do too much scripting, and I'll be able to change the color of the statue.

 

There's a mod to update the statue's look depending on the player's look. You can probably create something alike.

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