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Question of probability


pasmon79

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No, that is 10 hours, real time.

 

The game was considerably harder in the original version, and many things were removed because of player feedback. The current version is much, much easier and more forgiving. That is why there is so much unused code still in the files.

Edited by qmjs
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I have come across wantlists as

WantDelay="" WantDelayEnd="" WantDelayStart="2m" WantOdds=""

Clearly wantodds is the odds of happening of "want".

 

According to my understanding "WantDelay Start" means the delay in generation of want after action is executed and if i kept "WantDelay" and "WantDelayEnd" empty, it will never automatically finish want request unless its needs are supplied.

Edited by pasmon79
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If the odds are blank or 0, none of the other fields matter at all.

 

WantDelay="4h" WantDelayEnd="15m" WantDelayStart="2m" WantOdds="50"

 

For this example, 50% chance of it happening. It will show up after 2 minutes, last 4 hours unless found by the player and returned to base, and after that 4 hours or item return, the task will complete in 15 minutes.

 

If you leave them blank, it has two possibilities... never complete, or treat the missing values as 0, making the message appear but without any real effect.

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