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Help getting started: Book Mod Troubles!


IBMayhem

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Hello! First time poster and aspiring book modder!

 

I'm posting this in request to be walkthroughed or possibly be linked to a walkthrough about creating books in-game and adding them to sellers. I have atleast 25 .txt files written out but have been struggling to implement them in the game in any fashion. I have been trying to figure this out myself but have not found any tutorials or posts relevant to my situation.

 

The furthest progress I have made as of posting is of downloading and utilizing BookGen.

 

Thank you for your time!

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  • 2 weeks later...

1. load Morrowind.esm and Tribunal.esm or Bloodmoon.esm in CS, click the book tab, double click bk_6thhouseravings, change the book id to aaa_my1stBook, press save, confirm you want to create a NEW copy of the book.
double click the new created aaa_my1stBook, click the book text, CTRL+A to select all, CTRL+C to copy, paste the book text example to your preferred text editor, try and see what limited HTML format you can/should use and try to format your new book text accordingly.
When you are done, try to paste back your pseudo-html book text in your aaa_my1stBook book text, give it a better title, and save it

2. open the cell Seyda Neen, Arrille Trade House, double click a container belonging to Arrille, drag and drop your book inside it, save the mod e.g. as booktest.esp

3. put your mod in a short loading list, start a new game (I suggest using also a fast start chargen mod like this one) and see if Arrille is selling the new book as expected

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  • 4 weeks later...

1. load Morrowind.esm and Tribunal.esm or Bloodmoon.esm in CS, click the book tab, double click bk_6thhouseravings, change the book id to aaa_my1stBook, press save, confirm you want to create a NEW copy of the book.

double click the new created aaa_my1stBook, click the book text, CTRL+A to select all, CTRL+C to copy, paste the book text example to your preferred text editor, try and see what limited HTML format you can/should use and try to format your new book text accordingly.

When you are done, try to paste back your pseudo-html book text in your aaa_my1stBook book text, give it a better title, and save it

 

2. open the cell Seyda Neen, Arrille Trade House, double click a container belonging to Arrille, drag and drop your book inside it, save the mod e.g. as booktest.esp

 

3. put your mod in a short loading list, start a new game (I suggest using also a fast start chargen mod like this one) and see if Arrille is selling the new book as expected

Good to know. Thanks, abot.

 

double click a container belonging to Arrille, drag and drop your book inside it, save the mod e.g. as booktest.esp

Or place the book in a book shelf or on a table and make sure to change the ownership for the book to Arrille.

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  • 5 months later...

2. open the cell Seyda Neen, Arrille Trade House, double click a container belonging to Arrille, drag and drop your book inside it, save the mod e.g. as booktest.esp

Using a vanilla container creates a useless risk of mod conflicts.

 

You should better create a new container through the editor ID changing method (always start your editor ID's with letters by the way), choose a cell and drag-and-drop to the cell preview window. Optionally double-click o the container -> extra data and make a trader NPC own it.

 

Don't forget to use <br> for the line breaks to make your text more readable.

Edited by Oblivionaddicted
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