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Suggestions on how to tie "Unarmed" to One-Handed?


ShadeTailUS

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Lately I've decided I want to play a pugilist/brawler character, but at least in the long run, unarmed combat in Skyrim is pretty pathetic. To make it more viable, I'd like to either find or create a no-frills mod that ties Unarmed to the One-Handed skill. Unarmed should benefit from the One-Handed damage multiplier and perks, and should give One-Handed XP. That's all I want and need to make punching people an actual viable choice.

 

But I've been scouring the Oldrim and SE Nexus, and I can't find a mod like this. Everything either comes with a ton of unnecessary bells and whistles like new claw weapons and entire new perk trees, or it basically cheats by just giving Unarmed more damage based on player level, or stuff like that.

 

I've also been playing around with the Creation Kit, and I haven't had any luck there either. I've found the "Unarmed" weapon, but it's not tied to any skill tree and I can't figure out how to change that. It has a pull-down menu to choose which skill tree it belongs to, like all weapons do, but using that to select One-Handed doesn't actually do anything.

 

One common feature I've seen in a lot of Unarmed Combat mods is they actually create a new Unarmed weapon that gets auto-added to the player's inventory and can't be dropped. I've been thinking of trying that same thing, but I could use some advice on how to best do it. Should I duplicate an existing weapon (say, a dagger, for the short range and speed) and alter it to be Unarmed? Or should I make an entirely new weapon from scratch and then try to tie it to the One-Handed skill? And either way, how do I adjust it to take into account racial differences (Kajhit and Argonians both have higher Unarmed damage than Humans and Elves, and I don't want to lose that)?

 

Any advice on finding or creating a mod like this would be really appreciated.

Edited by ShadeTailUS
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Lately I've decided I want to play a pugilist/brawler character, but at least in the long run, unarmed combat in Skyrim is pretty pathetic. To make it more viable, I'd like to either find or create a no-frills mod that ties Unarmed to the One-Handed skill. Unarmed should benefit from the One-Handed damage multiplier and perks, and should give One-Handed XP. That's all I want and need to make punching people an actual viable choice.

 

But I've been scouring the Oldrim and SE Nexus, and I can't find a mod like this. Everything either comes with a ton of unnecessary bells and whistles like new claw weapons and entire new perk trees, or it basically cheats by just giving Unarmed more damage based on player level, or stuff like that.

 

I've also been playing around with the Creation Kit, and I haven't had any luck there either. I've found the "Unarmed" weapon, but it's not tied to any skill tree and I can't figure out how to change that. It has a pull-down menu to choose which skill tree it belongs to, like all weapons do, but using that to select One-Handed doesn't actually do anything.

 

One common feature I've seen in a lot of Unarmed Combat mods is they actually create a new Unarmed weapon that gets auto-added to the player's inventory and can't be dropped. I've been thinking of trying that same thing, but I could use some advice on how to best do it. Should I duplicate an existing weapon (say, a dagger, for the short range and speed) and alter it to be Unarmed? Or should I make an entirely new weapon from scratch and then try to tie it to the One-Handed skill? And either way, how do I adjust it to take into account racial differences (Kajhit and Argonians both have higher Unarmed damage than Humans and Elves, and I don't want to lose that)?

 

Any advice on finding or creating a mod like this would be really appreciated.

 

So, first of all, I share your enthusiasm for unarmed, and agree that base skyrim is quite lacking.

I have been working on modding with unarmed for about a year, and I can say the options are quite dismal.

 

Sadly, this is not easy - and there is a reason most of the unarmed mods have to add an unarmed weapon - as there is none.

As you had pointed out, the changing the unarmed weapon (000001f4) skill and other effects does not seem to work.

The reason is it is actually only used in brawls by the brawling script....so, it is NOT what you are equipped with when you are fighting unarmed.

 

To demonstrate this you can modify the weapon by actually giving it a name, and using console commands to equip yourself with it but it still does not level 1H - so you can see when it is actually in use. player.additem 000001f4 1 to add it to your inventory.

 

 

 

Yes, you can create your own 1H weapon - and do stuff with it ...but you are starting to duplicate some of the stuff in the other mods. Maybe look at one of them for inspiration.

 

Or try this;

 

Create a 1H weapon call it "Unamred" or "HandtoHand" or what ever.

Make it like the native unarmed weapon, except attach it to the 1H skill.

Add keywords like MagicDisallowEnchanting, and WeapTypeUnarmed.

 

I am not sure about the racial damage - either attach some kind of script to magic effect to it that boosts damage if the players race is one of those....or honestly, skip it.

The damage is trivial over time - and people should only be inspired to play those races if they actually like those races - not just to get a few extra points.

(this decision is yours of course).

 

I suspect adding the skill to the weapon will have it increase the skill when you use it, but I am not certain what you have to do so the 1H perks affect it (easy to test).

I suspect you may have to add another keyword to the weapon - not sure.

 

Regardless, best of luck - I completely feel your pain in working with the unarmed aspects of the game.

Edited by davethepak
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