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Need help fixing an issue with Personal use Armor Mashup, Armor parts turn invisible at close range


ArchAngelAries

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I really hate the male companion's armor, so I decided to replace it, however I couldn't find anything that was really good to replace it with, wish there was something werewolf style/themed. . .But I decided to try and make a mashup for personal use. . It works. . .Sorta. . I added some retextured human skulls to the armor and they show up properly, however, when the camera gets within a certain range (in tfc, First person, and third person) the skulls disappear/turn invisible. . I added, positioned, and bone weighted the skulls to the armor via outfit studio. . Anybody have any clue why the skulls might be disappearing at close range?

 

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I used & edited the work from a couple authors, so I think sharing for even troubleshooting might get me in trouble. . I could probably post some screenshots of all the nionodes & shape data & such. . I messaged the authors from who's work I used and am waiting for a reply on permissions to share for troubleshooting and/or release
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