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Creation Kit, shaders and materials


thousande

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Hi

 

Anyone knows what is wrong with my custom texture setup here:

 

https://imgur.com/a/uZoTqhX

 

This is a Grass object(s). My problem is the light that seems to be applied based from the player character's view angle which looks way too off. I have tried tweaking the values in the nif/shader, bgsm and texture set, but with no success so far. I have also looked at other vanilla grass types in the vanilla game.

 

My guess at the moment is that the texture set is based of a PBR texture set and there is some data/pixels in the texture that is causing this and as far as I know BGS has their own PBR flavor.

 

I am not an expert on textures and Creation Engine, so I hope someone has any suggestion / direction.

 

Thank you in advance.

 

t.

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