Jump to content

Permit to run a game's executable with different params (SKSE)


avidichard
Go to solution Solved by avidichard,

Recommended Posts

In NMM, we could specify another executable to run the rame. For example, I set a new laucher which would run the skse launcher for Skyrim SE. In Vortex, I cannot find any possible way to permit this even after searching for it on Google. I've seen suggestions, but nothing concluding. I believe that this NMM feature should be added in Vortex or make it clearer if I missed it. I've tried using Dashlets and checking configs but nothing conclusive. I sent 2 screenshots as an example.

Link to comment
Share on other sites

This is basic setup 101, listed in the Built in knowledge base under TOOL SETUP: SCRIPT EXTENDERS


Click on ADD TOOL, navigate to the SKSE exe in your game directory, select it, click OK or APPLY, then back in Vortedxs, click the three vertical dots next to the new SKSE box in your dashboard, and click MAKE PRIMARY.

Now SKSE will run automatically.
It helps to read the Knowledge base.


Vortex-dashboard-add-tool.jpg

 

 

 

 

 

 

Vortex-SKSE-Tool.jpg

 

 

 

 

 

Vortex-SKSE64-Make-Primary.jpg

Link to comment
Share on other sites

My dashboard does not show my game and no option to add anything like you showed. See my screenshot.

Link to comment
Share on other sites

  • Solution

I found the solution, to enable the "Add tools" button, you need to:

  1. - Go into Vortex's settings
  2. - In the "Interface" tab, enable "Starter" in the Dashlets list
Link to comment
Share on other sites

I noticed from your screen shot that you have a LOT of stuff that's usually set to ON by default, turned OFF.

 

Such as ARC Support, QBMS support, Recently Managed, Starter etc...

 

Why?

 

The answer is simple. I had no clue what these things were and what they are doing still today. When I used NMM for the first time, I fiddled arround with it and got the hang of everything I needed within about 5 minutes. If an application needs a manual to understand it's complete functioning, I tend to not use it. I'm simply playing a game, I do not feel like studying, I feel like relaxing and playing. AND, anything that is turned on and loaded is a potential slow down for my PC no matter the specs, I run everything to the bare minimum. So yes, when there is a bunch of dashlets that polute my space, I disable them and since there is no tooltip to help me understand what the dashlets do, then why bother keep them on if the author did not take time to help us understand what these do?

 

 

 

 

I found the solution, it was not not specified or mentioned anywhere and I had to play guess and try.

 

The solution is "specified" and "mentioned" in the user interface article in the Vortex Knowledge Base.

 

 

As I mentionned just above, I should not need to follow a guide and manual to understand how to play my games. Everything should be easily accessible and self-explained on-screen.

 

I am not going to answer further things here as I got the answer and I do not want to start a debate on whether one acts normally or thinks correctly, we are all distinct humans with our own ways to work. If anyone comes upon this problem, the solution is here. Just a thank you to @HadToRegister that pointed me in a direction which helped me find the answer to my question.

Link to comment
Share on other sites

 

I noticed from your screen shot that you have a LOT of stuff that's usually set to ON by default, turned OFF.

 

Such as ARC Support, QBMS support, Recently Managed, Starter etc...

 

Why?

 

The answer is simple. I had no clue what these things were and what they are doing still today. When I used NMM for the first time, I fiddled arround with it and got the hang of everything I needed within about 5 minutes. If an application needs a manual to understand it's complete functioning, I tend to not use it. I'm simply playing a game, I do not feel like studying, I feel like relaxing and playing. AND, anything that is turned on and loaded is a potential slow down for my PC no matter the specs, I run everything to the bare minimum. So yes, when there is a bunch of dashlets that polute my space, I disable them and since there is no tooltip to help me understand what the dashlets do, then why bother keep them on if the author did not take time to help us understand what these do?

 

 

 

 

I found the solution, it was not not specified or mentioned anywhere and I had to play guess and try.

 

The solution is "specified" and "mentioned" in the user interface article in the Vortex Knowledge Base.

 

 

As I mentionned just above, I should not need to follow a guide and manual to understand how to play my games. Everything should be easily accessible and self-explained on-screen.

 

I am not going to answer further things here as I got the answer and I do not want to start a debate on whether one acts normally or thinks correctly, we are all distinct humans with our own ways to work. If anyone comes upon this problem, the solution is here. Just a thank you to @HadToRegister that pointed me in a direction which helped me find the answer to my question.

 

 

That's a silly argument, you say you don't know what those switches do, and in the same breath refuse to read the Knowledge base.

So, go ahead, continue to turn things on and off randomly, you're only hurting yourself.

And we'll have to answer questions you'll have when you turn something off you shouldn't.

 

Good day.

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...