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Overheating mod for Frostfall, etc...

 

You get cold in the North, or at night. You can die of the cold, armour affecting your cold levels.

 

Warmth should do that also.

 

Be good as a mod, or Frostfall Add-On...

 

 

 

Too hot... Similar to too cold, but you get wet as well. Pass out at overheat,

and possibly die.

 

Hot regions... The hot springs would fall into this, on the Eastern side of Skyrim.

 

Clothing... The clothing you wear, affects your heat. Wearing metal armour,

or Fur armour, will greatly increase your heat increase.

Dresses, or cloth trousers are cool, as are

topless variants.

 

Foods... Hot soups, made with hot ingredients, increase heat.

Cooling soups, made with cooling ingredients, make you cooler.

Alcohol increases cooling effect, good or bad.

Drinking water cools you.

 

Skin coverage... No clothing can be bad as well, as the direct sun on your skin can

cause you to overhead.

 

Water Temp... Water can be hot, as well as cold. Hot springs burn you,

or heat you up.

 

 

Fur Tents... They trap your heat, and are death traps in hot areas...

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I like the concept! But at the same time I fear it may get really complicated or lag a lot due to heavy scripts. Still, it would work well as an add-on since most of the assets you need would in Frost fall already.
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But I disagree with the heat of the eastern area. We can clearly see hunters taking a skinny dip in the springs so it's most likely just perfect in the sense of soothing. I would argue that the plains of Whiterun is the most likely for overheating to occur, since:

 

1. There isn't that many rivers going about,

2. The plains are riddled with nothing but grass

3. My installation of several flora overhaul mods seem to make the plains of Whiterun give off a Savannah vibe.

 

Other places could be the streets of Markarth, Shor's Stone, Whiterun itself, and most mines.

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But I disagree with the heat of the eastern area. We can clearly see hunters taking a skinny dip in the springs so it's most likely just perfect in the sense of soothing. I would argue that the plains of Whiterun is the most likely for overheating to occur, since:

 

1. There isn't that many rivers going about,

2. The plains are riddled with nothing but grass

3. My installation of several flora overhaul mods seem to make the plains of Whiterun give off a Savannah vibe.

 

Other places could be the streets of Markarth, Shor's Stone, Whiterun itself, and most mines.

 

Tweaks to the skinny dippers, would be easy. Just change them to Argonians. The Human / Reptile half-breed species, could enjoy the heat.

Animals and other creatures, wouldn't need changes to scripts. Up North, the water kills my character quickly. But everything else, both human and animal is unaffected.

 

So the same thing could be done with the warmer climates water, just in reverse, and at the same speed.

Aka... reverse the ice cold water mechanics, from Frostfall.

Instead of Alcohol to warm you, have water to cool you.

New mechanic, water loss, due to sweating. At zero, you die. Adding a thirst meter, below the wetness meter.

 

 

 

Thirst

 

Hydrated ------------------------- Normal ------------------------ Parched

======================================

 

 

 

Temperature

 

Hot ------------------------------- Normal ------------------------------ Cold

======================================

 

 

 

Games that use the Hot / Cold mechanics...

 

I play Minecraft, with the mod Tough as Nails ( sadly discontinued now ). It does all that, along with Seasons.

Something, that has only one mod doing in Skyrim, but isn't really used.

 

A game called Ark, has has heat and cold mechanics, that are perfect.

 

Conan Exiles, does heat and cold perfectly. Although, its a pain, when my favourite outfits are too hot or too cold for certain areas.

Still, I love the mechanic of it.

 

 

 

Imagine how much it would add to Skyrim, if you had to change your attire for various locations. It would add immersion, unless you like

just playing Skyrim in the arcade style, of Vanilla Skyrim.

 

If in real-life, you go anywhere. You often have to take off some of your clothes, along with your coat, or add more clothes, or put on a coat. As the weather or location changes.

 

 

 

The mock-up above, would be enough for a meter in the game. It would just need a add-on for Frostfall to be made.

Something, that is beyond my skills in modding.

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But I disagree with the heat of the eastern area. We can clearly see hunters taking a skinny dip in the springs so it's most likely just perfect in the sense of soothing. I would argue that the plains of Whiterun is the most likely for overheating to occur, since:

 

1. There isn't that many rivers going about,

2. The plains are riddled with nothing but grass

3. My installation of several flora overhaul mods seem to make the plains of Whiterun give off a Savannah vibe.

 

Other places could be the streets of Markarth, Shor's Stone, Whiterun itself, and most mines.

Â

Tweaks to the skinny dippers, would be easy. Just change them to Argonians. The Human / Reptile half-breed species, could enjoy the heat.

Animals and other creatures, wouldn't need changes to scripts. Up North, the water kills my character quickly. But everything else, both human and animal is unaffected.

Â

So the same thing could be done with the warmer climates water, just in reverse, and at the same speed.

 Aka... reverse the ice cold water mechanics, from Frostfall.

   Instead of Alcohol to warm you, have water to cool you.

    New mechanic, water loss, due to sweating. At zero, you die. Adding a thirst meter, below the wetness meter.

Â

Â

Â

Thirst

Â

Hydrated ------------------------- Normal ------------------------Â Parched

======================================

Â

Â

Â

Temperature

Â

Hot ------------------------------- Normal ------------------------------ Cold

======================================

Â

Â

Â

Games that use the Hot / Cold mechanics...

Â

I play Minecraft, with the mod Tough as Nails ( sadly discontinued now ). It does all that, along with Seasons.

 Something, that has only one mod doing in Skyrim, but isn't really used.

Â

A game called Ark, has has heat and cold mechanics, that are perfect.

Â

Conan Exiles, does heat and cold perfectly. Although, its a pain, when my favourite outfits are too hot or too cold for certain areas.

  Still, I love the mechanic of it.

Â

Â

Â

Imagine how much it would add to Skyrim, if you had to change your attire for various locations. It would add immersion, unless you likeÂ

 just playing Skyrim in the arcade style, of Vanilla Skyrim.

Â

If in real-life, you go anywhere. You often have to take off some of your clothes, along with your coat, or add more clothes, or put on a coat. As the weather or location changes.

Â

Â

Â

The mock-up above, would be enough for a meter in the game. It would just need a add-on for Frostfall to be made.

 Something, that is beyond my skills in modding.

Hah nice. Argonian could make a good substitute. And perhaps the only race that could handle the heat would be the argonians, khajiits and the redguards. Your mod seems to be well thought out. I can clearly see it happening at some point if you try contacting the mod author of Frostfall. Who knows maybe he'll be interested. I have a lot more to say but I gotta stop here for now. Work, etc xD

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