I've noticed something odd, when I change settings (such as HP, only one I've tested) for classic mode and then load or start a new classic game, the HP is unchanged for current and new soldiers. However, after some testing I noticed that classic mode uses stats applied by "BalanceMods_Easy".... which is odd. Anyone else noticed this and know if this applies to all stats (crit, aim etc)?
In the code, Classic is referred to as "hard" and Impossible as "classic".
Yeah, it's confusing. Most likely the devs changed names late in developement so they stayed like that in the code.
I assume the quote over there should read "BalanceMods_Hard", because if you actually have a setting in Classic controlled by "BalanceMods_Easy" that would be a first AFAIK.