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reethdin

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Hello-

 

First off I do apologize if this post in not in the correct section of the forums, as this is my first time using the Nexus forums :S

 

 

Me and a few friends are wanting to play some Skyrim Together, and of course we want some modded goodness sprinkled in. I have long opposed creation club as I felt it was an unwarranted move by Beth to try and standardize mods while making a money grab on a game that had already been out for MANY years. Putting that aside... I prefer NMM/Vortex and a friend is hard set on using creation club (or CC).

 

 

 

 

Can we mix and match mods from CC and Vortex? (i.e. use a handful of mods from both at the same time?)

 

Can we use both for online/co-op Skyrim-Together play? (He uses CC, I use Vortex?)

 

 

 

 

 

I am including a list below for the Mods we are looking to use. My friend claims that all of the mods on this list are available through CC, with the exception of Mysticism - A Magic Overhaul. If anyone knows a thread that could help with compatibility I would super appreciate it as this is my first time doing more than like 5 mods >_> I THINK these are all compatible... but I'm not 100% sure.

 

 

Thank you for taking the time to read this post!

 

-Michael

 

 

 

 

 

Unofficial Skyrim Special Edition Patch

https://www.nexusmods.com/skyrimspecialedition/mods/266/?

No Enchantment Restrictions (Requires SKSE 64bit?)

https://www.nexusmods.com/skyrimspecialedition/mods/27756

Reduced weight of ingredients (Option 2, for USSEP Patch)

https://www.nexusmods.com/skyrimspecialedition/mods/16801/?tab=files

Beyond Skyrim Bruma 1/4

TBD

Beyond Skyrim Bruma 2/4

TBD

Beyond Skyrim Bruma 3/4

TBD

Beyond Skyrim Bruma 4/4

TBD

Dark Forests of Skyrim

https://www.nexusmods.com/skyrimspecialedition/mods/21934?tab=files

Lefthand Rings

https://www.nexusmods.com/skyrimspecialedition/mods/3240/

Left Hand Rings Compatibility Patch for USSEP & Imperious Races Mods (author note: Remove LeftHandRings-1stPersonView.esp from your load order when using this patch)

Same URL

Summermyst Enchantments

https://www.nexusmods.com/skyrimspecialedition/mods/6285?tab=files

A Quality World Map - Vivid Stone Roads

https://www.nexusmods.com/skyrim/mods/4929/?tab=files

A Quality World Map - Clear Skies

Same URL

A Quality World Map - New World Objects

Same URL

Climates of Tamriel

https://www.nexusmods.com/skyrimspecialedition/mods/2237?tab=files

Run for your lives

https://www.nexusmods.com/skyrimspecialedition/mods/2272/

Diverse Dragon Collection

https://www.nexusmods.com/skyrimspecialedition/mods/695?tab=files

Removed

Removed

Thunderchild - Epic shouts

https://www.nexusmods.com/skyrimspecialedition/mods/1460?tab=files

Animated Dragon Wings (End Game Flying, plus cool SFX, basically…)

https://www.nexusmods.com/skyrim/mods/53271/?tab=files

Imperious Races of Skyrim

https://www.nexusmods.com/skyrimspecialedition/mods/1315?tab=files

Imperious Compatibility Patch

https://www.nexusmods.com/skyrimspecialedition/mods/23873?tab=files

Ordinator - Perks of skyrim (Load order must be AFTER Mysticism-Overhaul and BEFORE Patch)

https://www.nexusmods.com/skyrimspecialedition/mods/1137

Ordinator Perk Point Increases (20 or 50)

Same URL

Apocalypse - Magic of Skyrim

https://www.nexusmods.com/skyrimspecialedition/mods/1090

Apocalypse - Ocato's Recital

https://www.nexusmods.com/skyrimspecialedition/mods/19413

More Apocalypse (Require SKSE 64 bit?)

https://www.nexusmods.com/skyrimspecialedition/mods/18578

Andromeda - Unique Standing Stones

https://www.nexusmods.com/skyrimspecialedition/mods/14910?tab=description

Rich Merchants of Skyrim (Perk changes = Yes, but this will need test with Ordinator. Make sure to Load Rich Merchants AFTER Ordinator)

https://www.nexusmods.com/skyrimspecialedition/mods/1772?tab=files

Alternate Start - Live another life

https://www.nexusmods.com/skyrimspecialedition/mods/272?tab=description

Open Cities of Skyrim (Compatibility Patch should not be required regarding mods on this list…)

https://www.nexusmods.com/skyrimspecialedition/mods/281?tab=files

Mysticism - A Magic Overhaul (Load order must be before Ordinator)

https://www.nexusmods.com/skyrimspecialedition/mods/27839?tab=files

Mysticism (compatibility patch for Ordinator - Load order must be AFTER Ordinator)

Same URL

Mysticism - The Lost Art (Remake of Soulfire / Smart Souls)

https://www.nexusmods.com/skyrimspecialedition/mods/14285

Edited by reethdin
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Can we mix and match mods from CC and Vortex? (i.e. use a handful of mods from both at the same time?)

 

Can we use both for online/co-op Skyrim-Together play? (He uses CC, I use Vortex?)

 

 

 

 

1. Yes

 

2. I didn't know there was an Online Co-Op option, if so, then I think you both might have to have the same mods installed.

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Can we mix and match mods from CC and Vortex? (i.e. use a handful of mods from both at the same time?)

 

Can we use both for online/co-op Skyrim-Together play? (He uses CC, I use Vortex?)

 

 

 

 

1. Yes

 

2. I didn't know there was an Online Co-Op option, if so, then I think you both might have to have the same mods installed.

 

 

Yes, Co-op is now available from my understanding (no thanks to Beth and their lack of willingness to share Steam API ports). If you are not familiar with it, the project is called Skyrim-Together. There is a very large reddit thread; the mod has been many years in the making.

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