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Consistent freezing when entering area or opening pipboy

freeze crash pipboy ctd

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#1
JonBonPony2929

JonBonPony2929

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My game had been running well for a while but now it suddenly always freezes the game to the point I cant ALT-Tab or Alt-F4 out, I'm running windows ten with the following mods: (No ENB)

 

  0  0     FalloutNV.esm
  1  1     DeadMoney.esm
  2  2     HonestHearts.esm
  3  3     OldWorldBlues.esm
  4  4     LonesomeRoad.esm
  5  5     GunRunnersArsenal.esm
  6  6     ClassicPack.esm
  7  7     MercenaryPack.esm
  8  8     TribalPack.esm
  9  9     CaravanPack.esm
 10  a     YUP - Base Game + All DLC.esm
 11  b     Interior Lighting Overhaul - Core.esm
 12  c     Vurt's WFO.esm
 13  d     FreesideOpen.esm
 14  e     NVStripOpen.esm
 15  f     Interior Lighting Overhaul - L38PS.esm
 16 10     YUP - NPC Fixes (Base Game + All DLC).esp
 17 11     The Mod Configuration Menu.esp
 18 12     Vanilla UI Plus.esp
 19 13     dD - Enhanced Blood Main NV.esp
 20 14     EVE FNV - ALL DLC.esp
 21 15     IMPACT.esp
 22 16     Book of Steel.esp
 23 17     outsidebets.esp
 24 18     FreesideOpenPatch.esp
 25 19     L38Improved.esp
 26 1a     JSawyer Ultimate.esp
 27 1b     Jsawyer-OutsideBets.esp
 28 1c     WeaponModsExpanded.esp
 29 1d     WMX-DLCMerged.esp
 30 1e     Unofficial Patch Plus.esp
 31 1f     WMX-POPMerged.esp
 32 20     WMX-EVE-AllDLCMerged.esp
 33 21     StripOpenMain.esp
 34 22     FNV Realistic Wasteland Lighting - All DLC.esp
 35 23     Street Light Restoration.esp
 36 24     Distributed Necklaces and Chains.esp
 37 25     Better Burned Man.esp
 38 26     HZSmoothLight.esp
 39 27     Quicker PipBoy Light-0_4Sec.esp
 40 28     ADAM - Trooper Gloves.esp
 41 29     ADAM Complete.esp
 42 2a     ADAM - MERGE.esp
 43 2b     hz_Automatic Weapons Fix.esp
 44 2c     hz_1 by 1 Reload Fix.esp
 45 2d     Diagonal movement.esp
 46 2e     TrueCrouching.esp
 47 2f     avangraffscorned.esp
 48 30     Be Merciful.esp
 49 31     awilderwasteland.esp
 50 32     NukaCola-Ojo.esp
 51 33     CourierRangerArmorV2.esp
 52 34     Pacersgambit.esp
 53 35     uylssesbarksfix.esp
 54 36     lexx-hh-letter-english.esp
 55 37     NVDLC04 Allegiance w Duster.esp
 56 38     OWB-Path Lights - Darker Nights.esp
 57 39     OWB-Path Lights.esp
 58 3a     JSawyer Ultimate - GRA Merged.esp
 59 3b     Jsawyer-Awilderwasteland.esp
 60 3c     Save Hotkeys.esp
 61 3d     ILO - YUP Patch.esp
 62 3e     Interior Lighting Overhaul - Ultimate Edition.esp
 


#2
dubiousintent

dubiousintent

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In general, if you haven't changed anything about your game and it suddenly stops working correctly you need to look to other causes: such as software updates to Windows, programming libraries such as ".Net", or hardware drivers.  Older games eventually get dropped from product testing.  It is also possible you are having problems with your hard drive.  It never hurts to run "chkdsk" and an anti-virus scan.

FYI: If you recently had a Windows system update, you only have 10 days to revert to the previous version if you decide to choose that option.
 

All of the following may not apply to your specific situation, but are worth repeating anyway.

* Be aware that one error may mask a number of other errors, which will not appear until those masking them have been resolved.  Building a stable game consists of resolving each problem individually until none remain, and then realizing that every change you make thereafter (including updates to mods already installed) run the risk of introducing new problems.  Be prepared to revert to a previous save if you do so.

* Did you install Steam to it's default location?  If so, please see the wiki "Installing Games on Windows Vista+" article for why the original default Steam behavior of installing games to the "C:\Program Files" or "C:\Program Files(x86)" folder tree was bad (they learned better, and don't do that any more); and why "disabling UAC and running as Administrator" is NOT sufficient, with instructions how to move it.  This is the single most important thing you can do to fix and protect yourself against problems in the future.  As much of a PITA as that is, it's never going to be any easier than now.  System updates often cause issues with games installed to these folder trees.  With the game moved out of the default location you will not need to be running it as an "Administrator Account", which is safer.  Please see the 'Restoring to "Vanilla"' section of the wiki "FNV General Mod Use Advice" article as well.

* Do you have "New Vegas Stutter Remover" (NVSR) installed?  If so, please see the 'Issue: CTD after 10-20 minutes of play (post-Win10 2017 FCU)' and 'Issue: CTD without warning, "Out of Memory error", or stops responding after the Main Menu' entries in the 'Solutions to "Crash To Desktop" (CTD) problems' section in the wiki "Fallout NV Mod Conflict Troubleshooting" guide.

* Related to the NVSR problem, for problems AFTER a save game is loaded see also 'Issue: Incomplete save game load' in the "Troubleshooting" guide.

On another note: I see you have two "OWB-Path Lights" plugins.  I am not familiar with that mod, so the following may be overridden by the author's specific instructions, but FYI:

 

* Don't install every optional file for a mod.  Read the install instructions carefully.  Optional files need to be selected on a "case by case" basis.  For example: with any mod you usually only need one ESP (and possibly one ESM) "base" file depending upon whether you have all the DLCs active or not.  Only if you don't have them all active do you need to install any specific DLC versions if there is an "Ultimate Edition/All/Merged DLC" version.

* "Compatibility patches" to make one mod work with another need to be placed after (as in "physically lower, higher numbered") in the "load order" than ALL of the plugins they are designed to make compatible.  (This also applies to "fix" files.)  ESMs should always be placed at the top (lowest numbered) positions in the "load order", followed by the related ESPs though they can be separated from their ESMs by other plugins.  LOOT does a good job of determining those basic orders.  Getting the "load order" incorrect will cause "Missing Masters" errors as well.  You can make minor adjustments to the order and tell LOOT how to remember them.  It's in the on-line documentation under "Metadata".
 

* If you have more than one mod that makes any change to the same record or set of records in the vanilla game, then you really need to use a "Merge Patch File" with that collection of mods.  Please see the 'Third Rule: The Rule of One' and 'Merge Patch File' sections of the wiki "FNV General Mod Use Advice" article.  When in doubt, create a "Merge Patch" file for your overall "load order" anyway.
 

-Dubious-







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