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Weapon Projectile Script

scripting enchanting projectile magic

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#1
BuddhaSante

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Hey peeps, So I'm working on this weapon projectile script for TES 5 Skyrim SE/LE. what a pain, seems not many discussions have survived on this. As I know of it the script for the bloodskal blade is tied to that weapon and the property cannot be changed. So I believe a similar script needs to be made for each individual weapon which I am most willing to do if someone can school this scripting Noob  :laugh:. I spoke with ChizFoShiz creator of Imbued weapons a while back and he said that a lot of the conversations on the topic were moved off site since Bethesda.net revamped. The weapon itself is complex requiring two projectiles, the weapon as well as enchantment with custom magic effect. Plus this big pain in the behind script to tie the projectiles to power attacks on the weapon. I have line code for this script as well as a more complex one I was able to dig up from a long dead forum post which I will leave in spoiler tags. The complex one activates on any hit and works for any weapon including fists. I have tried compiling these scripts myself inside and outside creation kit but it fails out. I believe it mentions the effect doesn't exist. I am unsure what that means. Do I need to put a custom effect in the code? First post in the author forums hope someone can shed some light on this for me.

 

Base Script 

 

Spoiler

 

Complex

 

Spoiler


Edited by bonsante89, 07 November 2019 - 04:11 AM.


#2
Thandal

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Which game? This topic belongs in the correct forum for the specific game. (I would have moved it for you, but you didn't even say.)

#3
BuddhaSante

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Yes sorry for Skyrim edited post to reflect



#4
Thandal

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Topic moved.





Also tagged with one or more of these keywords: scripting, enchanting, projectile, magic

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