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New Super Mutant animations


WebbProductionsEntertain

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This has been a problem to me when I play this game. When I install a new weapon mod that integrates itself into the Super Mutant leveled list, why does it looked deformed or that it has to change the way it looks so they can use it? I am only asking if there is a chance that there can be a new Super Mutant animation mod that add these certain things

 

I know that there is a mod that has More Super Mutant animations. But when I use that mod when the Super Mutants are holding for instance a shotgun the textures are out of place and it looks ridiculous.In his mod he reuses animation that are in the game so the Super Mutants can carry and use those weapons. I don't see why there can't just be New Animations for the Super Mutants.

 

For instance if there was a super mutant holding a Shotgun then there holding weapon animation should have it to where there hand is around the barrel and that there other hand is pulling the trigger without it being spaced out from the weapon.

 

What I am asking is can we get a mod that allows for certain weapons that there will be new animations for the super mutant. So the when they hold the weapon it will look normal and not look messed up. I will also ask if these types of weapons will be properly put into there leveled list.

 

I have a suggested number of weapons that would work. And would like to see with better animations.

1. The Handmade rifle/ Nuka World DLC would have to be required. Probably on Medium level Super Mutants like the Brute or Skirmisher.

2. The double barrel shotgun/ They need a shotgun for a weapon. On regular Super Mutants.

3. Plasma Weapons/ They need energy weapons. On higher level Super Mutants like the Master, OverLord, Primus, and Warlord.

4. Gatling Laser/ they could wield these in FO3. On higher level Super Mutants like Overlord and Primus.

 

And if possible some mods like

1. R91 assault rifle by ff7cloudstrife / Or the other R91 by C1ph3rr- Super Mutants carries these in FO3. Like in FO3 Super Mutant Brutes would carry these, and if the rifle is more powerful then a variant can go into higher levels.

2. Service rifle by DeadPool2099- They were holding them in New Vegas so why can't they hold them. I think that regular Super Mutants should have these. Makes for a good New Vegas type playthrough.

 

3. Wasteland Melody's Chinese Assault rifle- In Fallout 3 they could hold them so why not in Fallout 4. This would be good to have on regular Super Mutants as well because it works with the lore.

 

4. From Plasma Arsenal, The Plasma Caster by Predence00- This is a weird request but it makes it to where they can seem stronger. Definitely on higher level Super Mutants like Overlord, Primus, and Warlord.

 

If someone is able to tackle this idea and make it a reality it will be very much appreciated.

And if someone is reading this that knows why this could be not possible please reply to this topic.

Edited by WebbProductions2020
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