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Hey all, I've started to mod Fallout NV again and I am currently running into some problems. At first the game said that I was missing masters and wouldn't even start at all. I've found the loose files/missing masters and tried to startup the game. Now its CTD at exactly the Obsidian Logo, sometimes sooner sometimes later. I supsect its either some sort of mod conflict or again some missing masters. Load order will be posted below ofc. Hope y'all can help me <:)

 

FalloutNV.esm
DeadMoney.esm
HonestHearts.esm
OldWorldBlues.esm
LonesomeRoad.esm
GunRunnersArsenal.esm
ClassicPack.esm
MercenaryPack.esm
TribalPack.esm
CaravanPack.esm
YUP - Base Game + All DLC.esm
Interior Lighting Overhaul - Core.esm
Vurt's WFO.esm
Functional Post Game Ending.esm
IWR.esm
WARZONES - Misanthropy Pure.esm
ELECTRO-CITY - CompletedWorkorders.esm
FCOMaster.esm
AWorldOfPain(Preview).esm
NVInteriors_Core.esm
Interior Lighting Overhaul - L38PS.esm
SomeguySeries.esm
Weapons.of.the.New.Millenia.esm
TLD_Travelers.esm
FINAL Seachlight Airport NCR.esm
ELECTRO-CITY - Highways and Byways.esm
The New Bison Steve Hotel.esm
Afterschool Special.esm
More Perks.esm
More Perks for Honest Hearts.esm
More Perks for Dead Money.esm
More Traits.esm
Project Nevada - Core.esm
Project Nevada - Equipment.esm
CFWNV.esm
More Perks for Old World Blues.esm
More Perks for Companions.esm
Project Nevada - Rebalance.esp
Project Nevada - Cyberware.esp
NevadaSkies.esm
Project Nevada - Extra Options.esm
WMVM.esm
iHUD.esm
WMR.esm
YUP - NPC Fixes (Base Game + All DLC).esp
The Mod Configuration Menu.esp
The Weapon Mod Menu.esp
Project Nevada - Dead Money.esp
Project Nevada - Honest Hearts.esp
Project Nevada - Gun Runners' Arsenal.esp
Project Nevada - Cyberware Additions.esp
Project Nevada - Rebalance Complete.esp
Project Nevada - All DLC.esp
Project Nevada - Lonesome Road.esp
kochandbohr.esp
More Perks for Companions Update.esp
More Perks for Dead Money Update.esp
More Perks for Old World Blues Update.esp
Weapons.of.the.New.Millenia.Leveled.Lists.esp
dD - Enhanced Blood Main NV.esp
EVE FNV - ALL DLC.esp
Ragdolls.esp
Legion Quests Expanded.esp
FCO - NPC Changes.esp
outsidebets.esp
Project13 - Populated Wasteland.esp
Pacersgambit.esp
Factions Reloaded Legion.esp
More Perks Update.esp
Mojave Raiders.esp
WeaponModsExpanded.esp
WMX-DLCMerged.esp
Project Nevada - Old World Blues (No Cyberware).esp
CNR_Beta.esp
KillableKids.esp
Functional Post Game Ending - AWOP Patch.esp
LegionLoreFriendly.esp
AWOPMonsterPatchVanilla.esp
Unofficial Patch Plus.esp
Weapon Retexture Project.esp
Weapons.of.the.New.Millenia.Store.esp
IWR - Rebuilt.esp
Primm Legion.esp
CourierCacheWSE.esp
lexx_brahmin-betsy.esp
El Dorado Legion.esp
FNV Realistic Wasteland Lighting - All DLC.esp
rotfacetoriches.esp
MojaveSandyDesert.esp
NewVegasBounties.esp
NewVegasBountiesII.esp
TheInheritance.esp
1nivVSLArmors.esp
Russell.esp
NewVegasBountiesIII.esp
More Traits Update.esp
More Perks for Honest Hearts Update.esp
NCRTrooperOverhaul.esp
CFW-PN-DLC.esp
CFW-PN.esp
Project Nevada - WMX.esp
SunnyCompanion.esp
TheBetterAngels.esp
athornysituation.esp
avangraffscorned.esp
FNV NPCs Travel.esp
awilderwasteland.esp
DragonskinTacticalOutfit.esp
NukaCola-Ojo.esp
Weapons.of.the.New.Millenia.Store.LITE.esp
SaveCass.esp
SR556.esp
AKS74u.esp
CFW-DLC.esp
Weapons.of.the.New.Millenia.Honest.Hearts.Grunt.Patch.esp
Boacombat2glove.esp
boa ncrpahelmet.esp
DragonskinNCRPersonnelWearingOutfits.esp
DragonskinBonusPack.esp
DTO-ProjectNevada.esp
DTOBP-ProjectNevada.esp
FlashlightNVSE.esp
pipboy2500_edisleado.esp
Roberts_NewVegas.esp
FCO - Roberts Patch.esp
MiscItemIconsNV.esp
Tutorial Killer.esp
WMX-ArenovalisTextures.esp
WMX-PreOrderPackClassic.esp
WMX-PreOrderPackCaravan.esp
WMX-PreOrderPackMercenary.esp
WMX-PreOrderPackTribal.esp
Project Nevada - EVE All DLC.esp
CASM with MCM.esp
Glasses Fix.esp
B42Inertia.esp
Cut Sewers Restored.esp
Distributed Necklaces and Chains.esp
FCO - Eyes.esp
IMPACT.esp
JIP Improved Recipe Menu.esp
Karma Perks.esp
Level100PerkPerLevel.esp
LootMenu.esp
FCO - Race Addon.esp
Unofficial Patch Plus - Project Nevada Patch.esp
AWOP WRP Patch.esp
CourierRangerArmorV2.esp
FCO - Afterschool Special.esp
FCO - The New Bison Steve.esp
FCO - OHSB NPC Edits.esp
FCO - Russell.esp
WMR_DeadMoney_R.esp
WMR_DeadMoney_S.esp
WMR_GunRunnersArsenal_R.esp
WMR_OldWorldBlues_S.esp
WMR_Vanilla_S.esp
WMR_WMX_Vanilla_S.esp
WMR_Vanilla_R.esp
WMR_WMX_Vanilla_R.esp
WMR_OldWorldBlues_R.esp
WMR_LonesomeRoad_S.esp
WMR_LonesomeRoad_R.esp
WMR_HonestHearts_S.esp
WMR_HonestHearts_R.esp
WMR_GunRunnersArsenal_S.esp
Interior Lighting Overhaul - Ultimate Edition.esp
ILO - A World of Pain.esp
NevadaSkies - Ultimate DLC Edition.esp

Total active plugins: 169
Total plugins: 175
(All the Mission Mojave related plugins are the unchecked ones)

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Total active plugins: 169

Total plugins: 175

 

The game engine cannot handle more than 135-140 (depending on your equipment) plugins. You need to remove the unused plugins and reduce your plugin count.

Ye forgot about that, this is my new mod list which still isnt merged but toned way down. Sadly I still cant really play even after trying to narrow down the problem. Now its infinite loading screens/random crashes while loading saves or just changing the cell. I tried f4gb, reinstalling fvse, game cache, all the usual stuff. Using the Rust ENB btw. Gonna try to re-visit the enb site and to give NV more ram etc.

 

FalloutNV.esm

DeadMoney.esm

HonestHearts.esm

OldWorldBlues.esm

LonesomeRoad.esm

GunRunnersArsenal.esm

ClassicPack.esm

MercenaryPack.esm

TribalPack.esm

CaravanPack.esm

YUP - Base Game + All DLC.esm

Interior Lighting Overhaul - Core.esm

Vurt's WFO.esm

New Vegas Redesigned 3.esm

Gomorrah Redesigned v2.esp

iHUD.esm

Weapons.of.the.New.Millenia.esm

More Perks.esm

More Perks for Honest Hearts.esm

More Perks for Dead Money.esm

More Traits.esm

Project Nevada - Core.esm

Project Nevada - Equipment.esm

Project Nevada - Rebalance.esp

Project Nevada - Cyberware.esp

Project Nevada - Extra Options.esm

More Perks for Old World Blues.esm

More Perks for Companions.esm

Interior Lighting Overhaul - L38PS.esm

YUP - NPC Fixes (Base Game + All DLC).esp

New Vegas Redesigned 3.esp

Project Nevada - Rebalance Complete.esp

Project Nevada - All DLC.esp

Legion Quests Expanded.esp

The Mod Configuration Menu.esp

Project Nevada - Cyberware Additions.esp

outsidebets.esp

More Perks Update.esp

CNR_Beta.esp

Weapons.of.the.New.Millenia.Store.esp

Primm Legion.esp

lexx_brahmin-betsy.esp

kochandbohr.esp

FNV Realistic Wasteland Lighting - All DLC.esp

NCRTrooperOverhaul.esp

athornysituation.esp

rotfacetoriches.esp

MoreMerchantCaps.esp

awilderwasteland.esp

NukaCola-Ojo.esp

avangraffscorned.esp

pipboy2500_edisleado.esp

Karma Perks.esp

Pacersgambit.esp

Weapons.of.the.New.Millenia.Leveled.Lists.esp

Weapons.of.the.New.Millenia.Honest.Hearts.Grunt.Patch.esp

Caesar Brotherhood.esp

More Perks for Companions Update.esp

More Perks for Dead Money Update.esp

More Traits Update.esp

More Perks for Honest Hearts Update.esp

SunnyCompanion.esp

Weapons.of.the.New.Millenia.Store.LITE.esp

Weapons.of.the.New.Millenia.Cheat.Cabinet.esp

More Perks for Old World Blues Update.esp

dD - Enhanced Blood Main NV.esp

New Vegas Redesigned 3 Path Fixing.esp

CASM with MCM.esp

ILO - YUP Patch.esp

Interior Lighting Overhaul - Ultimate Edition.esp

 

Total active plugins: 70

Total plugins: 74

 

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Anytime the game "Crashes to the Desktop" (CTD) it's typically going to generate an error message in the Windows Eventlog. Please see the "Windows Error Messages" section of the wiki "How to read most Bethesda game error logs" article.

 

Please see the 'First Timer Advice' and the 'Common Game Problems' sections of the wiki "FNV General Mod Use Advice" article.

If the problem persists, then see either the 'Solutions to Starting the game problems' or the 'Solutions to "Crash To Desktop" (CTD) problems' sections in the wiki "Fallout NV Mod Conflict Troubleshooting" guide.

I recommend anyone read the entire "FNV General Mod Use Advice" article to understand the differences between this game and others you may have experience with; especially if this is your first attempt to play a modded FNV or it's been more than a year since you last did so. It is designed for someone who has never played a modded PC game before, so it tries to avoid making any assumptions.

Some things in particular I noticed:

 

* Don't install every optional file for a mod. Read the install instructions carefully. Optional files need to be selected on a "case by case" basis. For example: with any mod you usually only need one ESP (and possibly one ESM) "base" file depending upon whether you have all the DLCs active or not. Only if you don't have them all active do you need to install any specific DLC versions if there is an "Ultimate Edition/All/Merged DLC" version.

* "Compatibility patches" to make one mod work with another need to be placed after (as in "physically lower, higher numbered") in the "load order" than ALL of the plugins they are designed to make compatible. (This also applies to "fix" files.) ESMs should always be placed at the top (lowest numbered) positions in the "load order", followed by the related ESPs though they can be separated from their ESMs by other plugins. LOOT does a good job of determining those basic orders. Getting the "load order" incorrect will cause "Missing Masters" errors as well. You can make minor adjustments to the order and tell LOOT how to remember them. It's in the on-line documentation under "Metadata".

FYI: The "pre-order packs" (aka "POPs": Caravan, Classic, Mercenary, and Tribal; available now in the "Courier's Stash" addon), are not considered "true DLC expansions" by most mods and are treated as "compatibility patches" because they just add certain unique items. So their absence should not deter you from using "All DLC Merged" plugins. Where they are included, they should come after "GunrunnersArsenal.ESM" which is a true DLC expansion. When in doubt, follow the process in the wiki "Missing Masters" article to confirm they are not "master files" for that plugin.

Case in point: "ILO - YUP Patch.esp" needs to go after (physically lower, higher numbered) than "Interior Lighting Overhaul - Ultimate Edition.esp".

 

* You really need to use a "Merge Patch File" with that collection of mods. Please see the 'Third Rule: The Rule of One' and 'Merge Patch File' sections of the wiki "FNV General Mod Use Advice" article.

-Dubious-

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