I am currently working on a small mod that (among other things) has it's own worldspace.
Because the maximum size of a custom worldspace is limited to 32x32 cells (Source: https://forums.nexus...orldspace-size/ ) I would like to know how "big" one exterior cell is.
I ask this because I want to have two "regions" in my custom worldspace: A coastal area and a mountain area and a "natural" transition between them.
If there isn't enough space for a natural looking transition, should I just use one worldspace for each area?
Knowing the dimensions of an exterior cell would also greatly help with the planning of the placement of buildings, roads and so ...
As you can probably tell, I don't have much experience with the creation of custom worldspaces ....