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Helmet visor breaks when model swapped


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VillainyThrives

VillainyThrives

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I've been trying to swap the models for Hellfire armor with the Chaos set from the Black Cat because Hellfire is really ugly, and it all worked except for the helm. The helmet currently uses both the models for the visor being up and down and the same time no matter where you are. I assume this is because the Hellfire helmet doesn't have a visor so it isn't coded to worry about what model to use.

 

Anyone know how to fix this? If I could just identify which file is the "visor up" texture maybe I could remove it? I don't really care for the way that helmet looks with the visor up anyways

 

brokenhelm2.png





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