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how to apply spell on actionpoint value?


sillypancake

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specifically i want to make it so when you run out of action points you turn into an ash pile. so i want to apply critical laser or plasma effect to self/constant rather than target/fire and forget. Then tie this to a AP value?

 

 

so getValuePercent <=0.01 actionpoints

 

then make laser critical an ability and remove all conditions on magic effect.

but its not working? when my AP is zero i don't die and become ash pile?

 

Edit: worked it out.

Spell

DamagePlayer 999 on GetValueAP == 0.01 AND

apply: LaserCrit on death

Edited by sillypancake
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