Hello there! I am a (very) novice modder and have encountered an issue splicing several meshes together. I am hoping to use the blue patterned mattress/blanket from Snazzy Furniture with the common left bed frame from EEK's Whiterun Interiors.
My process has been to paste the BSTriShape, BSLightingShaderProperty, and the BSShaderTextureSet from the common bed left frame into the noble bed and then delete the originals. Doing so renders it perfectly in Nifscope, but the bed frame fails to render in the creation kit. Does anyone know why this might be?
I've attached the .dds, but the textures were too large (even zipped) to include.