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Skyrim SE mod - newb, general approach, help wnated


dube123

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Hello,

first I want to send a big shout out to the community - what has happened here over the years is remarkable to a newb.

Thank you all.

That being said I would like to share some thoughts:

After years I am finally finding some time to try to mod Skyrim SE with the existing mods - having now a decent PC gaming rig which I upgraded just for such a purpose.

However I am struggling a lot with my current modding installation approach and would like to ask for some advise.

I want to make this work.

Having spent the whole last weekend on trying to get it to a decent stage I am left appalled about:

1) stability,
2) ease of use,
3) the general experience.

1) I want to run Skyrim SE stable.

a) What is necessary to install in terms of patches and
b) avoid at all cost not to destabilize it.


2)

A great deal of support / advise came from:

https://www.youtube.com/user/gamerpoets/videos

I have dealt with Vortex first, after that switched to MO2 as manager.

Then came LOOT, after that some other milestones like FNIS.

What really struck me is the dependency issue: what is necessary for what? Nexusmods does provide a short overview, but it is not intuitive.

Is there not some auto-solution to this? Like why does LOOT sort the plugins, but not the loading order of the mods themselves? Is that not relevant?

In Linux installers there is a way to auto-install missing dependencies, is there something like this for mods available?

How is the user supposed to figure that out manually - with trial and error?

3)
I want to enhance the optics of Skyrim SE.

What is a good approach to that, i.e. what cornerstone mods should be used:
a) for non-living props and
b) for people?

Sorry for the long post

D.

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How is the user supposed to figure that out manually - with trial and error?

Well, first, I'd recommend using Vortex. It makes installation of mods easy.

 

Secondly, regarding dependencies, it's easy enough when you express interest in an advertised mod to read its description, any content under its "requirements" tab, and if necessary at least scan the posts tab before downloading and/or installing. Generally though, the requirements (dependencies) are shown in either the requirements tab or description I don't know of any automated solutions.

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I was wondering why LOOT was able to take care of the Plugins sort order, but not of the Mods?

 

To be perfectly honest, I have no idea. I just started playing last spring and use Vortex for mod management. I rarely dig any deeper, since Vortex handles 99% of the details for me and I don't have time to devote to becoming expert on the nuances of Skyrim modding in "short order", so I have to punt on that question.

 

Best wishes.

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