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Measure in-game inches

inch ingame ai package

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#1
mixxa77

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Hello,
 
if I set an AI package with a radius of, for example, 3000, is there any way to see what area that covers in the game or in the Construction Set? I know that the measurement for these radius options is inches:

Radius: The distance from the package's center that is considered valid. The units are Inches.

https://cs.elderscro...itle=AI_Package

 

But without somehow seeing which area that covers in the CS or game, it is only guesswork if the radius I set was large enough for what I want the NPC to do.
 

Is there an option that enables some sort of overlay or just anything else that would somehow show or tell how "far" an inch goes ingame/the CS?

 

 

Edit: s***, I just noticed I put this in the wrong subforum. Can I move this topic to there (https://forums.nexus...et-and-modders/) somehow?


Edited by mixxa77, 29 December 2019 - 12:58 PM.


#2
Maskar

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I don't think that's correct. Oblivion distance should be divided by 70 to get meters. I myself just use GetDistance and print that to the console.



#3
QQuix

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The WIKI article Oblivion Units gives a good explanation on the matter.

 

The numbers that I particularly keep in mind are

(1) the typical NPC height is about 130 units  (actually 128, but a round umber is easier to remember) and

(2) an exterior cell is 4096x4096 units (in which case the map in this mod comes very handy)



#4
mixxa77

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Thank you both! :smile:



#5
mixxa77

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For anyone interested who might find this thread, additionally to what Maskar and QQuix said, I found two things that help me:

 

1) Not sure if it is a thing in the standard CS, but in the CSE there is the option to show "light radius" in the "View" tab. So making a light with, for example, radius 2048 will then show a circle with the radius 2048 around that light.

 

2) The "Visual X-Marker radius for CS" mod: https://www.nexusmod...vion/mods/44063



#6
QQuix

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Which reminds me of a similar one I used extensively: Phitt's Measures Modders Resource







Also tagged with one or more of these keywords: inch, ingame, ai, package

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