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I'm trying to use Legendary Modification 2lm and Militarized Minutemen and I'm getting errors and I've tried to resolve these but keep getting them.

 

Errors I'm getting:

legendarymodification2lm.esp depends on Armour Categories.esp

militarizedminutemen.esp depends on FCOM.esm

 

 

I have both FCOM and Armour Categories downloaded, installed, and enabled and still can't get passed the error. I even checked the Nexus Mod location folder and saw that FCOM.esm does exist and Armour Categories.esp also exists. What am I doing wrong? How can I fix this?

 

Here's some screen shots of the issue:

 

http://prnt.sc/qhmknx
http://prnt.sc/qhmkqi

http://prnt.sc/qhmkus

 

The game still runs, but some mods say they are missing dependencies that do in-fact exist...

http://prnt.sc/qhqb0t

 

 

Posted on forums before under the Fallout 4 Mod Talk area and directed to post here.

 

Title of previous post: Mod Issues

URL: https://forums.nexusmods.com/index.php?/topic/8254368-mod-issues/

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Either the modder for FCOM or Militarized Minutemen need to make a patch, because according to the comment section, one of the mods switched from being an ESM back to being an ESP, and was apparently saved with the other mod as a dependency

I don't know about the other two, but neither of these are Vortex problems

I don't use the Legendary 2LM anymore I use the Legendary crafting framework

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Alright. I'm just trying to get an answer on what the issue here is so I can try to resolve this.

 

Well, I told you that either the modder of FCOM, or Militarized Minutemen have changed their mod from an ESM back to an ESP, which has now made BOTH mods incompatible with each other.

 

That's an issue the Modders are going to have to fix.

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