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Bodyslide presets don't work


EisenHowitzer2001

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(bear with me I'm new to this) Ok, I'm utterly dumbfounded at why this isn't working for me. None of the bodyslide presets are working at all. I've watched a bunch of tutorials and followed them each to the letter but it still isn't working.
Example: I download a preset i would like to use
I select CBBE body, and the preset I want to use in Bodyslider x64

I check the groups I want (I've tried leaving them alone: same result)

I use batch build to apply the preset

I launch the game and everyone is still using the default CBBE body I selected when I installed CBBE.

Is there a mod I'm missing or something? I have SKSEx64 so that can't be the issue. I've been at this for 2 days. Any help would be appreciated, thank you.

Edited by EisenHowitzer2001
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hmm. you'll have to bear with me as well, since I can over explain which apparently annoys some people.

 

 

try this (maybe you already did if so sorry. I'm not trying to be condescending, I had hiccups when I started too, and I'm just trying to paint by numbers to give some certain footing)

 

Please do not use batch for this exercise/test. you can write a sonata later. for now we're playing chop sticks.

 

Part A. Your body.

- this will establish your basic body , nude or never-nude whatever. Once you've selected the CBBE body and the desired preset, preview and mod the preset values at your discretion. (i'd note that there are three basic variants of the CBBE body. You can learn all about all the CBBE variants including 3BBB elsewhere. this is just for shaking out the basics.) For this I'm just going to stick to the stock CBBE body but you can feel free to use the physics or special ...or 3bbb variants as you wish but for simplicity's sake stick with CBBE CBBE physyics or CBBE special. I'm not here to debug buttbreast bounce issues )

 

  1. open bodyslide
  2. select the CBBE body from Outfit/Body
  3. select the preset name you downloaded.
  4. check the "Build Morphs" checkbox on the lower left
  5. click preview (or not, whatever)
  6. click the "Build" button
  7. select the associated CBBE hands and click build
  8. select the associated CBBE feet and click build

 

if you happened to have tweaked that model using preview and the sliders, make sure to take the time to save it as a new preset... (imo) you will regret it if you don't, since the next time you happen to want to fit anything, you won't have the same shape unless you tediously wrote down all the slider settings. You will find that when saving the new preset, that you name it (easy), but then you have to check a bunch of checkboxes (somewhat a Pain in the ///). FWIW, all the check boxes you have to check when saving it are tedious, but necessary, since each one checked will show up in the Outfit/Body dropdown when that preset is selected...and every one NOT checked will not... as well, since some people target certain items for certain presets, but that's getting beyond the scope... (I just end up tediously checking all of them so I don't miss one I need... )

 

Part B. Your clothing/armor

- bodyslide is presumed still open

 

If your downloaded preset doesn't also have one, ideally, we want to create an "outfit" version of the body for use with clothing/armor, at least for some clothing/armor on some bodies. This is optional. If you make one, use the body from step A as a template to create it... make sure to save it just like you did for the unclothed version.

 

  1. select your clothed variant body preset.
  2. select some piece of body armor that you like from the Outfit/Body dropdown
    - for the purposes of this experiment, make sure it's a CBBE armor/clothing in case you show all listings like I do whether CBBE or UNP. And just the body armor. And let's make sure it's a piece of armor you already have or know how to invoke. (ie use Add-Item mod or a console code to put it in your inventory without travel to a vendor or whatever)
    Don't substitute boots etc, Don't check the batch checkbox. (you can do that later. we just want to do a basic conversion without any additional complications for now)
  3. make sure the Build Morphs checkbox is still checked.
  4. preview or not
  5. Click build.

 

This should produce a (single) fitted piece of body armor for your also new CBBE body.

 

So, open skyrim and uncloth yourself to check the new body, and if it displays as the newly changed body, then put on that piece of armor/clothing from part B. it should be fitted to the body you selected for fitting (whether the original "nude" body or some "clothed" variant.

 

If this didn't work. I have to punt and send you over to the BodySlide and Outfit Studio mod page for more expert help.

 

good luck

 

-edited for content and punctuation.

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hmm. you'll have to bear with me as well, since I can over explain which apparently annoys some people.

 

 

try this (maybe you already did if so sorry. I'm not trying to be condescending, I had hiccups when I started too, and I'm just trying to paint by numbers to give some certain footing)

 

Please do not use batch for this exercise/test. you can write a sonata later. for now we're playing chop sticks.

 

Part A. Your body.

- this will establish your basic body , nude or never-nude whatever. Once you've selected the CBBE body and the desired preset, preview and mod the preset values at your discretion. (i'd note that there are three basic variants of the CBBE body. You can learn all about all the CBBE variants including 3BBB elsewhere. this is just for shaking out the basics.) For this I'm just going to stick to the stock CBBE body but you can feel free to use the physics or special ...or 3bbb variants as you wish but for simplicity's sake stick with CBBE CBBE physyics or CBBE special. I'm not here to debug buttbreast bounce issues )

 

  1. open bodyslide
  2. select the CBBE body from Outfit/Body
  3. select the preset name you downloaded.
  4. check the "Build Morphs" checkbox on the lower left
  5. click preview (or not, whatever)
  6. click the "Build" button
  7. select the associated CBBE hands and click build
  8. select the associated CBBE feet and click build

 

if you happened to have tweaked that model using preview and the sliders, make sure to take the time to save it as a new preset... (imo) you will regret it if you don't, since the next time you happen to want to fit anything, you won't have the same shape unless you tediously wrote down all the slider settings. You will find that when saving the new preset, that you name it (easy), but then you have to check a bunch of checkboxes (somewhat a Pain in the ///). FWIW, all the check boxes you have to check when saving it are tedious, but necessary, since each one checked will show up in the Outfit/Body dropdown when that preset is selected...and every one NOT checked will not... as well, since some people target certain items for certain presets, but that's getting beyond the scope... (I just end up tediously checking all of them so I don't miss one I need... )

 

Part B. Your clothing/armor

- bodyslide is presumed still open

 

If your downloaded preset doesn't also have one, ideally, we want to create an "outfit" version of the body for use with clothing/armor, at least for some clothing/armor on some bodies. This is optional. If you make one, use the body from step A as a template to create it... make sure to save it just like you did for the unclothed version.

 

  1. select your clothed variant body preset.
  2. select some piece of body armor that you like from the Outfit/Body dropdown

    - for the purposes of this experiment, make sure it's a CBBE armor/clothing in case you show all listings like I do whether CBBE or UNP. And just the body armor. And let's make sure it's a piece of armor you already have or know how to invoke. (ie use Add-Item mod or a console code to put it in your inventory without travel to a vendor or whatever)

    Don't substitute boots etc, Don't check the batch checkbox. (you can do that later. we just want to do a basic conversion without any additional complications for now)

  3. make sure the Build Morphs checkbox is still checked.
  4. preview or not
  5. Click build.

 

This should produce a (single) fitted piece of body armor for your also new CBBE body.

 

So, open skyrim and uncloth yourself to check the new body, and if it displays as the newly changed body, then put on that piece of armor/clothing from part B. it should be fitted to the body you selected for fitting (whether the original "nude" body or some "clothed" variant.

 

If this didn't work. I have to punt and send you over to the BodySlide and Outfit Studio mod page for more expert help.

 

good luck

 

-edited for content and punctuation.

 

I thank you for your help. But it turns out i'm just an absolute retard. I was selecting oldrim when I used bodyslide instead of SE lmao. Thanks for the help though.

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  • 1 year later...

hmm. you'll have to bear with me as well, since I can over explain which apparently annoys some people.

 

 

try this (maybe you already did if so sorry. I'm not trying to be condescending, I had hiccups when I started too, and I'm just trying to paint by numbers to give some certain footing)

 

Please do not use batch for this exercise/test. you can write a sonata later. for now we're playing chop sticks.

 

Part A. Your body.

- this will establish your basic body , nude or never-nude whatever. Once you've selected the CBBE body and the desired preset, preview and mod the preset values at your discretion. (i'd note that there are three basic variants of the CBBE body. You can learn all about all the CBBE variants including 3BBB elsewhere. this is just for shaking out the basics.) For this I'm just going to stick to the stock CBBE body but you can feel free to use the physics or special ...or 3bbb variants as you wish but for simplicity's sake stick with CBBE CBBE physyics or CBBE special. I'm not here to debug buttbreast bounce issues )

 

  1. open bodyslide
  2. select the CBBE body from Outfit/Body
  3. select the preset name you downloaded.
  4. check the "Build Morphs" checkbox on the lower left
  5. click preview (or not, whatever)
  6. click the "Build" button
  7. select the associated CBBE hands and click build
  8. select the associated CBBE feet and click build

 

if you happened to have tweaked that model using preview and the sliders, make sure to take the time to save it as a new preset... (imo) you will regret it if you don't, since the next time you happen to want to fit anything, you won't have the same shape unless you tediously wrote down all the slider settings. You will find that when saving the new preset, that you name it (easy), but then you have to check a bunch of checkboxes (somewhat a Pain in the ///). FWIW, all the check boxes you have to check when saving it are tedious, but necessary, since each one checked will show up in the Outfit/Body dropdown when that preset is selected...and every one NOT checked will not... as well, since some people target certain items for certain presets, but that's getting beyond the scope... (I just end up tediously checking all of them so I don't miss one I need... )

 

Part B. Your clothing/armor

- bodyslide is presumed still open

 

If your downloaded preset doesn't also have one, ideally, we want to create an "outfit" version of the body for use with clothing/armor, at least for some clothing/armor on some bodies. This is optional. If you make one, use the body from step A as a template to create it... make sure to save it just like you did for the unclothed version.

 

  1. select your clothed variant body preset.
  2. select some piece of body armor that you like from the Outfit/Body dropdown

    - for the purposes of this experiment, make sure it's a CBBE armor/clothing in case you show all listings like I do whether CBBE or UNP. And just the body armor. And let's make sure it's a piece of armor you already have or know how to invoke. (ie use Add-Item mod or a console code to put it in your inventory without travel to a vendor or whatever)

    Don't substitute boots etc, Don't check the batch checkbox. (you can do that later. we just want to do a basic conversion without any additional complications for now)

  3. make sure the Build Morphs checkbox is still checked.
  4. preview or not
  5. Click build.

 

This should produce a (single) fitted piece of body armor for your also new CBBE body.

 

So, open skyrim and uncloth yourself to check the new body, and if it displays as the newly changed body, then put on that piece of armor/clothing from part B. it should be fitted to the body you selected for fitting (whether the original "nude" body or some "clothed" variant.

 

If this didn't work. I have to punt and send you over to the BodySlide and Outfit Studio mod page for more expert help.

 

good luck

 

-edited for content and punctuation.

im having this problem and it's not due to oldrim.The Outfits i want to reshape wont let me select a preset. Your directions are incredibly unclear.

Im using Diamond Body BHUNP as my preset and I want to size some DX armor's. When I select the armors, they have no body model in preview and I can't select any preset to alter them. Also for some reason I can't access my vanilla armors from groups at all for resizing either.

 

I created The Body Hands and Feet with the Diamond Preset using Body, BHUNP 3BBB Advanced Ver 2

the DX armors are for UNP as well. At part B of your explanation nothing works or makes sense starting with the first step

  1. select your clothed variant body preset.

What clothed variant? my issue is I cant get one on a preset

Edited by Derisat
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.........

 

Part B. Your clothing/armor

- bodyslide is presumed still open

 

If your downloaded preset doesn't also have one, ideally, we want to create an "outfit" version of the body for use with clothing/armor, at least for some clothing/armor on some bodies. This is optional. If you make one, use the body from step A as a template to create it... make sure to save it just like you did for the unclothed version.

 

 

-edited for content and punctuation.

im having this problem and it's not due to oldrim.The Outfits i want to reshape wont let me select a preset. Your directions are incredibly unclear.

Im using Diamond Body BHUNP as my preset and I want to size some DX armor's. When I select the armors, they have no body model in preview and I can't select any preset to alter them. Also for some reason I can't access my vanilla armors from groups at all for resizing either.

 

I created The Body Hands and Feet with the Diamond Preset using Body, BHUNP 3BBB Advanced Ver 2

the DX armors are for UNP as well. At part B of your explanation nothing works or makes sense starting with the first step

  1. select your clothed variant body preset.

What clothed variant? my issue is I cant get one on a preset

 

Tweak the preset you created for your nude model then save it as your clothed variant.

 

the basic idea to the tweaks for a clothed variant is to flatten the breasts slightly, flatten nipples, increase pushup and or cleavage and or breast/nipple width, as if they were being compressed by heavy cloth or armor.

 

then use that new preset to fit your heavier clothing/armor

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