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Follower Won't Revert to Normal Combat After Override


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I am currently working on the combat portion of my follower mod, where I am trying to get my follower to heal the player at times when health gets too low. I managed successfully to use a UseMagic package and Combat Override sequence to have the follower heal the player. However, the follower does not resume normal combat. He only stands awkwardly with healing spell in hand.

 

Is there perhaps something I am doing wrong? Do I need to do something to reset the follower's combat?

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  • 5 months later...

I'm putting this here in case anyone else has a similar problem to mine. I was able to get my follower to resume combat by reevaluating his package. I moved over to the Beginning/End/Change tab and wrote in followerID.evaluatepackage() for the end column.

bless your soul for putting it

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So the follower casts the spell? Or do they simply try to and freeze? There's a difference.

 

What you describe is typical of an NPC that doesn't have the necessary animation. It will try to do it and freeze. Re-setting it will get around this until it tries to do it again.

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