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[LE] Save Point Activator script?


JerisEnigma

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I'm trying to add "save points" via an activator, however, I cannot for the life of me find the keywords/scripts necessary to initiate a save.

 

Searching any combination of 'ck' & 'save' shows nothing but pages of people trying to save their mod... not coding something IN the ck.

 

There are a few places in the game where it hard saves once you walk past them (so a physical marker, not quest scripting), so I know it's doable, but like I said I can't code it properly and searching feels impossible. Examples: The last room when you're looking for Karliah & he top of the stairs outside The Caller's door.

 

Help?

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Event OnActivate(ObjectReference akActionRef)

If akActionRef == game.getplayer()

  Game.RequestSave()
 ;or
  ;Game.RequestAutoSave()  
EndIf

EndEvent

 

EDIT: I'm a dum-dum; THIS was the working script. Thanks so much!

 

Dat link tho... was exactly what I was looking for when Google failed me. Bookmarked! orz

Edited by JerisEnigma
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