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Penetration based impact sounds


Neker07

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have different hit sounds depending on how much of the damage did not get resisted.

EXAMPLE:
if over 90% of the damage was dealt, have sounds of cleaving through flesh and bone

if inbetween 75-90 have just flesh cutting sound

if below 33% then have the sound of hitting a plate

 

With requiem and immersive HUD removers it is kinda hard to tell if my attacks are getting through but the enemy has a big HP pool or im just using the wrong tool to deal with it. Also immersion.

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