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Modding "Fargoth's Hiding Place" Quest


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I've just started a mod in Seyda Neen, and have decided to move the lighthouse, but Fargoth's hiding place (tree stump) isn't visible from the new location. How difficult would it be to edit the location of the tree stump, and also alter Fargoths behaviour to match the new location and keep the quest playable?

The lighthouse hasn't moved far, just onto another bit of land nearer the water, roughly lined up with the CharGen ship position.

Any help would be much appreciated, cheers

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