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About CK NavMesh auto-built via saving the .esp


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I have a very simple question. I want to open and save a .esp in CK so that the navmesh (ie. NAVI) will be automatically built. The thing is that, the .esp still has its own NAVI, but it's obsolete and need to be rebuilt. So i'm wondering whether i should remove the current NAVI first or i can simply proceed to the CK then save the plugin because the old NAVI will automatically be replaced by the new one?



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Delete > re-build

Also tagged with one or more of these keywords: navmesh

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