Hello everyone, i recently started modding fallout 3 for a new playtrhou and got into modding after seeing all the improvements that could be made, whatever after some research i discovered that it's not exactly user friendly modding fallout 3, i tweaked aaaalll the day long after installing those mods and resolving some crash issues and i was wondering if any of u dear veteran could help me out understand if using those mods with this load order is ok, because even tho i got an apparently perfect stability some mods are not working 100% as intended, for example i'm using "Player animation RI primary needs version" and "Primary needs"
the problem is that it seems to work only the one loaded after the other, even tho both of them for some reasons sometimes work together.
Am i good to go in your opinion ?
GameMode=Fallout3
Fallout3.esm=1
Anchorage.esm=1
ThePitt.esm=1
StreetLights.esm=1
BrokenSteel.esm=1
PointLookout.esm=1
Zeta.esm=1
Unofficial Fallout 3 Patch.esm=1
Unofficial Fallout 3 Patch Ita.esm=1
ArefuExpandedByAzar.esm=1
CALIBR.esm=1
DCInteriors_ComboEdition.esm=1
Project Beauty.esm=1
EVE.esm=1
SShop.esm=1
CRAFT.esm=1
EnhancedChildren.esm=1
RH_IRONSIGHTS.esm=1
Alton, IL.esm=1
aHUD.esm=1
iHUD.esm=1
CRAFT - Workbench and Crafting Expansion combined.esp=1
RI_Core.esm=1
Player Animations - Food & Drink (RI - Primary Needs).esp=1
Proper Drinking.esp=1
CombatEnhanced-Package.esp=1
jmschematics.esp=1
Flora Overhaul.esp=1
Auto Aim Fix v1.1.esp=1
HelmetLight.esp=1
LessGibsBloodyMess.esp=1
sdMoreScrapMetalCrafting.esp=1
URWLENB-002-Interiors.esp=1
AnimatedFanV2f3.esp=1
ArefuExpandedByAzar-Radio.esp=1
ArefuExpandedByAzar-FixEyes.esp=1
MaxLevelWorkaround-HP-BS.esp=1
MaxLevelWorkaround-BS.esp=1
StreetLights - Wasteland.esp=1
Realistic Interior Lighting.esp=1
AltonAddon.esp=1
AnimTVsets.esp=1
Xepha's Darkened Interiors.esp=1
Ultimate Companion Overhaul.esp=1
Xepha's Darkened Interiors - BS.esp=1
Advanced Combat Armor.esp=1
SShopItems.esp=1
Dogmeat Leather Armor - CRAFT.esp=1
dD - Enhanced Blood Main.esp=1
IMPACT.esp=1
ArefuExpandedByAzar-FixOptRemOld.esp=1
ArefuExpandedByAzar-FixMisc.esp=1
Barter - High Prices.esp=1
Xepha's Darkened Interiors - PL.esp=1
Dree Perks.esp=1
KillableChildren.esp=1
RailSpikeCrafting.esp=1
m79thumper.esp=1
Wasteland Soldier Armor.esp=1
CRAFT - Activation Perk.esp=1
CRAFT - WCE Warmonger Addon.esp=1
CRAFT - Clutter Conversions.esp=1
fgScrapMetalCrafting.esp=1
Canterbury Commons New Interiors 02 - No Raiders.esp=1
CrowdedCities_v2_lessNPCs.esp=1
Scavenger World - Updated v0.08.esp=1
Rivet City Merchants With Point Lookout.esp=1
colossus T51c.esp=1
GrenadeLauncher_functional.esp=1
KillableChildren - CotW.esp=1
AssaultDrone.esp=1
AnimatedBOSZeppelin.esp=1
MegatonLightingPlusNeonSignGlow.esp=1
LOWER-real-thirdpersonview.esp=1
Tactical Ammunition.esp=1
TinCanCRAFTing.esp=1
AnimCoffeeMaker.esp=1
CALIBRxMerchant.esp=1
Dragonskin Tactical Outfit.esp=1
Protec_Combat_Armor.esp=1
Stealthboy Recon Armor - CRAFT.esp=1
Wills Power Armor.esp=1
BlackWolf Backpack.esp=1
BlackWolf Backpack - Vendor Script Replenish.esp=1
BlackWolf Backpack - Blank's Container Patch.esp=1
ImmersiveTenpennyElevator.esp=1
LeatherBackpack - rus.esp=1
LeatherBackpack - eng.esp=1
RivetCityHome1_0.esp=1
RealNukaColaMachines.esp=1
sdMoreScrapMetalCrafting_BrokenSteel-Patch.esp=1
BoltAntiMaterialRifle.esp=1
Player Animations - Sleeping.esp=1
ArefuExpandedByAzar-FixOptAddNew.esp=1
25mmAAgun02.esp=1
lessviewdistance.esp=1
Devour Gore.esp=1
CannibalPlus.esp=1
Sit Anywhere.esp=1
WeaponModKits.esp=1
YetAnotherPurgeCellBuffersPlugin.esp=1
A Cuppa Joe (RI - Primary Needs).esp=1
IMPACT RH_IS+WMK+All DLCs.esp=1
Xepha's Darkened Interiors - OA.esp=1
WeaponModKits - BrokenSteel.esp=1
WeaponModKits - Zeta.esp=1
WeaponModKits - ThePitt.esp=1
WeaponModKits - OperationAnchorage.esp=1
WeaponModKits - PointLookout.esp=1
Directional PipLight.esp=1
DK_BulletTime.esp=1
RI_Base3.esp=1
Player Animations - Stimpak (Real Injuries).esp=1
RI_CrippledEffects.esp=1
RI_DoctorCost.esp=1
RI_LootTableRI.esp=1
RI_Alcohol.esp=1
RI_FOSE.esp=1
RI_LootTablePN.esp=1
RI_PNAnchorage.esp=1
RI_PNeeds2S.esp=1
F3ProjectRealityMkI.esp=1
UsableCigarettes.esp=1
merged patch.esp=1