When i was much younger (2012),
there was a mobile game called Galaxy on fire 2 wich i played the s*** out of (and gof1 too). It is pretty much NMS without the planet exploration part.
So when i saw NMS, i was an instant fan (2019, mind you, i missed the hypefest before and obviously didnt buy after release) --
BUT: Even tho i know it is primarily an exploration game, not a shooter, was the space part a huge letdown for me. Fights are impossible to lose if you dont play on hardcore. There is nothing to achieve.
You can attack any freighter without even facing reputation loss (is this a bug?). aside from several weapons that offer no real variety since there is no reason to swap them other than overheat, there is no other aspect to fighting (bombs, rockets, mines, drones, whatever). Hunting star ships is not worth the time once you have one with decent inventory.
So for me, it looks that the Sky in No mans Sky is purely empty space to get from one place to another.
While this is probably realistic, there is no reason for me to play an idle flight simulator wich serves as better loading screen.
But the thing that hit me hardest after i came to NMS: compared to a mobile game from 2012, 90% of the ships look absolutely awful (personal opinion)!
you can only look at fighters, wich all pretty much look the same after you get used to 3 or 4 similar wing models, exotics and i guess most haulers, and maybe 1% of shuttles and explorers.
I know you can argue it doesnt need to look like a plane since its a space game, but i just dont agree with the style at all, also nearly all planets have an atmosphere so there is no reason they shouldnt look exactly like you would draw any starship.
So, for the love of god, if anyone can take a look at these pictures from an 8 year old ipod game and has enough time and ressources to spend to polish the game in this direction, Id love you forever.
Thanks for reading!
hd video listing gof ships for those who are interested: