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pasmon79

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Try putting something like this in the output code after the calculations, where Status.Var3 is your variable.

 

<EventLog DisplayType="FateCard" EventFlags="General" Icon="House" IconId="10">
<NameText Flags="" Notes="" Text="Your description" />
<Descriptions>
<EventLogDesc>
<DescriptionText Flags="" Notes="" Text="%Status.Var3" />
<SummaryText Flags="" Notes="" Text="Your explanation" />
</EventLogDesc>
</Descriptions>
</EventLog>

 

That will drop it in the ledger's log.

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Try this:

 

<EventRewardStat ExludeFromSummary="false" Icon="HappyFace" OutputAmount="Status.Var3" OutputId="DummyVar" RewardList="General" IconId="11">
<DescriptionText Flags="" Notes="" Text="%+d" />
</EventRewardStat>

<EventLog DisplayType="FateCard" EventFlags="General" Icon="House" IconId="10">
<NameText Flags="" Notes="" Text="Your description" />
<Descriptions>
<EventLogDesc>
<DescriptionText Flags="" Notes="" Text="%d" />
<SummaryText Flags="" Notes="" Text="Your explanation" />
</EventLogDesc>
</Descriptions>
</EventLog>

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No it was defined 1 in rtsdata. I understand that %d is throwing null value after not finding any desired value in memory.

 

I guess that I have to invent a new C routine just for bypassing this issue. :)

Edited by pasmon79
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