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[LE] Does the game engine delete explosions ?


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As the title suggests.

Does the game delete explosions like it does with spell projectiles ?.


The reason i'm asking is because i have 2 simple small scripts (just a few explosions) that i don't have in them a delete function for them, just for a faster and lighter execution.


And i can't find any info on this, plus i'm kind of little lazy right now to start running tests for something this simple, while i have a bigger picture to take care of.


Thanks in advance.

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