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[LE] Trouble with a custom bow and arrows implementation


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Hi, i'm new to modding and i think i got the basic aspects of it down but i'm complete trash when i dwell into custom bow/arrows territory, recently i finished the model for a quiver and custom arrows, and i thought it wasn't going to be that hard to put into the game and as you can see in the video i linked below it kinda works fine but the arrows are invisible before they are shot and i got no idea why. Now i noticed that whenever i use the help command for e.g. iron arrows i get 4 different ID's while for my custom ones i got 2. i'm wondering if thats in any way related to the invisible arrows and what instances i got to edit apart from the projectile and ammo thing in the creation kit as shown in the latter part of the video.

 

So if someone could tell me what i'm missing or maybe what i did wrong it would be trully appreciated.

 

VIDEO:

 

Also if someone can point me to an updated custom bow nif skope tutorial that would be great, since i havent been able to make it work myself so far i understand theres got to be some weight painting on the model and some bones fit into it to make it work in game with the pulling the string animation but im completely lost as how to work around the nifskope to make it work or what i should be doing in blender 2.8 about it.

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