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Can I add OMOD files to another OMOD in TES Mod Manager?

modding oblivion support

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HumptyDan

HumptyDan

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So here's my situation: I wanted to install the QTP3 texture pack via TES Mod Manager and have waited what seemed like hours for it to be converted to .omod. Finally the process was complete and I immediately clicked on activate. After waiting for the mod manager to respond I've got a message saying that Qarl TP3 v1_3 Part 1.omod was missing, even though it is definitely inside of the archive I used. The mod was activated anyway but I am not sure if this message was some kind of bug or something like that or if there truly was something missing from it. Now I wan't to know, before I do anything else, can I just add Part 1.omod to the .omod I just created or do I have to start again from the beginning? I just wan't to know if I have to wait for the hole thing to be converted all over again or if I can take an easier way, and if so, how do I do that?







Also tagged with one or more of these keywords: modding, oblivion, support

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