Don't get me wrong: Some of the music in MW5 is good. The subdued guitar of "Threshold," the searing synth riffs of "A Second Life" and "Outlier," the interesting hybrid choir/guitar of "Judgement and Retribution," the symphonic orchestral hybrid sounds of "The Gamble," and the rythmic guitar riffs of "Crucible" are all good stuff but the rest just feels like filler to me; pretty "bare bones," imho.
So, the next question I asked myself was, "Well, if the current music doesn't do MW5 justice, what does?"
Within a few moments I found my answer (along with some rather fond memories that were invoked from listening to the old mechwarrior soundstracks, and the artists that re-mastered/remixed them): Timothy. Seals.
He did outstanding remixes of old MW2 soundtracks. They capture the feel of the old songs, but he puts an interesting twist on them in the form of revamped audio from the old games, or making new sounds of his own entirely.
Here is a list of most of his Mechwarrior songs. The first two in the list have a thumbnail. Credit goes to this artist for the video thumbnails: https://www.devianta...himmering-sword
And the full album EP mix for good measure:
If anyone can make a mod that incorporates these soundstracks into the BGM, or can give some sort of instructions on how to incorporate these songs into MW5's BGM library, that would be greatly appreciated. I'm sure other die-hard fans of the older Mechwarrior/Battletech games would appreciate it too. lol
Of course, all relevant parties should be asked about the use of the audio/artwork before releasing it as a mod (can never be too careful, right? lol). All credit goes to the appropriate parties for the audio, remixes, and artwork.
Edited by ReXspec, 08 May 2020 - 12:48 AM.