I understand that SSE is only going on 5 years compared to 9 for LE. I recently decided to make the switch while I am stuck home under quarantine and have nothing better to do than mod the s*** out of LE until it finally broke in ways which were not east to fix.
So I said screw it, I am going to bite the bullet and switch to SSE. I was already an SSE convert on XBox One and was impressed with the mods and stability on that platform. Coming back to PC over the last few years I decide to stick with LE for a while. I also got off of NMM for obvious reasons. I never saw the reason to work through the pain of MO and only recently went with Vortex which seemed to work intuitively and as advertised.
I suppose it is too much to ask that all of my core mods were going to survive the porting process unscathed. There seem to be problems across the board as far as getting clothing mods to function with Bodyslide, Racemenu Morphs, HDT/SMP, etc. The physics work ok (except hair) but I can't find an armor conversion that can keep up with in game racemenu morphs. I have seen everything from extreme clipping to armor which conforms to the morph targets , but the underlying body defaults to something else entirely. It seems like small potatoes but it is really breaking my immersion.
I guess the main question is: Are most of these problems related to the respective mod authors needing to iron out bugs or is it something inherent in Vortex or something? Should I just go back to LE and wait for ultimate gaming goodness?