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Help with coalesced, dialogue with keyboard


PZcolo

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Hi, I'm trying to edit my coalesced.ini to be able to navigate or select the dialogue wheel options with the keyboard, either with Numpad or ASDW.
I managed to do that on Mass Effect 1 but after several hours of trying all I could come up with I haven't been able to manage it in ME2.
I tried what worked in ME1 fitst, the command was "Repeat GuiAxis BIOGUI_EVENT_AXIS_MOUSE_X -99.0 0.2 | Repeat GuiAxis BIOGUI_EVENT_AXIS_MOUSE_Y -99.0 0.2" and tried some variants (ME2 seams to use Speed= format),
I also tried all the references I found in the coalesced.ini like MouseX, Axis aBaseX, PC_DecryptLeft. etc. to no avail, even tried to copy how a controller would be emulated with AxisEmulationDefinitions in [Engine.UIInputConfiguration].
Tried them in all reasonable locations like [Engine.UIInputConfiguration], [sFXGame.SFXGameModeBase], [sFXGame.SFXGameModeConversation], [sFXGame.SFXGameModeDefault], [sFXGame.SFXGameModeGUI].
And even the unlikely ones as [Engine.DebugCameraInput], [sFXGame.SFXGameModeGalaxy], etc.
I give up, is there a way to make this work? To either make Numpad emulate the mouse (ex: camera and menus) or assign a key to each dialogue wheel response option?
Thanks in advance.
PD: One more question, anyone knows how to bind a key to select a menu option and make the mouse wheel navigate menus? I can navigate the menu with the arrow keys but I can't choose anything, this is quite annoying, specially when using the armory.

I set up an AutoHotkeys script to emulate all this already but it's definitely not ideal and has several issues.

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