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MGE Distant Land Fatal Error Help

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So, I bought Morrowind for my PC (not a gaming laptop by any means, but can totally handle this game no problem), and got the 'essential' mods for the game, including the MGE.  Setup goes great until Distant Land: I click the wizard, select the things, hit continue, then auto.  After a few seconds, I get this error mesage:


SlimDX.CompilationException ---> SlimDX.Direct3D9.Direct3D9Exception: ERROR_MOD_NOT_FOUND: n/a (-2147024770)
   at SlimDX.Result.Throw[T](Object dataKey, Object dataValue)
   at SlimDX.Result.Record[T](Int32 hr, Boolean failed, Object dataKey, Object dataValue)
   at SlimDX.Result.Record[T](Int32 hr, Object dataKey, Object dataValue)
   at SlimDX.CompilationException.Check[T](Int32 hr, String errors)
   --- End of inner exception stack trace ---
   at SlimDX.Direct3D9.Effect.FromFile(Device device, String fileName, ShaderFlags flags)
   at MGEgui.DirectX.CellTexCreator..ctor(Int32 Res)
   at MGEgui.DistantLand.DistantLandForm.workerCreateTextures(Object sender, DoWorkEventArgs e)
   at System.ComponentModel.BackgroundWorker.OnDoWork(DoWorkEventArgs e)
What do I do here?  This is my first foray into any sort of PC gaming/modding, and so far its been youtube video after video and search after search trying to make this work.  Its proving very frustrating...  :sad:
EDIT:  I moved everything to the Steamapps folder within the program files (cuz I kept getting the infamous error 5:0000065434), and now the game will launch, then crash at the main menu.
EDIT 2: Feel free to ignore/kill this, found the Troubleshooting section...  My bad.

Edited by DiscipleOfOdd, 22 May 2020 - 04:48 PM.

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