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All my static objects suddenly have physics


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Regular static objects. Walls, pillars and such. Appearantly if you place a metal barrel while havok is enabled tiles that you place afterwards will get "infected" with it's physics too.

 

Which means I had to delete a lot of pipes, floors and walls.

They also gather around my Coc-marker

 

Edit: Well it still happens with some newly placed pipes and dirt hills

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